Originally Posted by
Souljacker
I'd agree, but you do realize that if your queue pops for that dungeon you were aiming for, and it's NOT an in progress (which it often isn't in the case of the popular ones that many people queue for to finish logs and etc. In Progress isn't always at the very front of the queue.) you've just earned yourself a strike as you withdraw and try again, right? This solution hurts folks trying to help their friends as well, and the only reason we even NEEDED that to begin with is because the queue doesn't filter people into dungeons as they open because of the "in progress" check that should have never existed in the first place.