you can add this:
-Rythm timing.
-Animation-lock, slow + movespeed buff afterward.
-Instant 2 attacks with 1scond self stun and 3.5 GCD afterward, dual attacking you can say for jobs that have dual weapons or guns.
SAM is on the right track of job balancing and they should keep it that way,
SAM is Slayer/Caster type of job
RDM is Caster/Assasin
MCH is Marksman, Artillery
the problem is Cast in FFXIV has many meaning it could be support, it could be mage, it could be instant cast caster we don't really know,
and marksman in ffxiv have an identity issue we don't know is it an instant cast or it should have different mechanic ?
