I know a good way they could improve classes and keep the balance of jobs in place.
Add a Class Trait that boosts your stats when your in a group under 4 players. This class trait only would effect players on classes.
Class Trait like Attack+20/Acc+15 if your MRD
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Add a Job trait that boosts your stats when your in a group above 4 players. This Job trait would only effect you when your on a Job & with 5+ players.
Job trait something like Hate+5/Attack+10/Acc+10/Vit+10 if u were WAR
These Class & Job Traits would turn off if you had too many players or too less in your group.
MRD only combo: Fracture Combo- Ability: Deflect (What ever damage last parry Blocked its reflected back to the enemy)
MRD only Ability: Pirates Pride: (Blunt+50%) 2mins.
ARC: Ranger's Eye: All AOE arrow based attacks +5% dmg on every target landed. Caps at 20%
ARC: Wind arrow: Next Arrow attack will use no arrows from your pouch.
Well ill let them decide.
