Originally Posted by
Abriael
Anyone that knows even a little bit about game development (or any development) already knew that the first quests implemented (that are called "side"quests for a reason), were going to be the easiest/fastest to implement. Obviously they didn't hold those back in order to implement other kinds of content that obviously needs longer to be coded/directed/implemented.
I find that the people that find the patches "disappointing" (especially considering that this game is showing the fastest rate of evolution in every MMO I ever played since launch, which means the vast majority of the P2P market, and a large percentage of the F2P one), simply had irrealistic expectations.
And as Peregrine says, there's a very solid possibility that many will come back, as some are already doing. Merging the servers too early would just risk of making them explode is such a possibility was to realize.
Again, merging before you shot all your arrows is a very, very bad commercial and development decision.