But I did. You're the one who refuses to understand things. Sheesh...
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Really?
Any source I'm super curious about that
it was at at Pax East panel regarding the new jobs, and was a "side" comment, but it was mentioned. Here is a link to the Primagames info page.
And here is an exert if you can't access the page.
It does say "Astrologian" was going to be a Chemist or carry a gun, but that is just indicating thoughts about the "healer" class idea, before it was separated into Astrologian and Machinist.Quote:
Dark Knight is the new tanking job, Astrologian is the new healing job and Machinist is a new ranged damage dealer (DPS) job. There was a time when Samurai was in consideration as the new tank, and Astrologian was going to be a Chemist or carry a gun, but that changed during the course of development. All three new jobs have a unique design, and while we still don't have a lot of details on how they'll play, we can take a look at what we know and determine a few things.
If they did that, the job would have been named a chemist rather than a machinist, though, I'd think. Machinists have always been damage-focused while chemists have always been item-focused for both offense and support. Just because two jobs wield a gun doesn't mean they're both machinists.
The interview I was referring to was one in which Yoshi-P was asked about different designs for Machinist, and at one point insinuated Chemist by making a throw item gesture, which the interviewer understood as a FFT reference. Perhaps it would have been called Chemist with aim abilities like Mustadio, or something else entirely, we'll never know. Final Fantasy as a series has been long and diverse, and thus has a large pool of examples to draw from for many iterations of classes and jobs.
When acting as a premier authority on how jobs are supposed to be represented, one has to take into account all of these representations. For example, Machinist has been mentioned defined with guns, but the first and arguably most iconic iteration of Machinist was King Edgar, who didn't use guns at all. One might argue Cid from FFIV was the first Machinist as well, and he uses hammers...and is quite the tank!
And even beyond that, there are creative liberties that can and have been done. Bard has been mostly support, right? The class clearly takes most of its abilities from Ranger. But it's still Bard. Then there's Ninja (thief), Astrologian (time mage), even Warrior (berserker + viking). Scholar has never been associated with fairies before either. There's a lot of freedom and flexibility in how all of these things are implemented while still being relatively faithful to previous iterations.
I was just trying to help shape a job into something it could be without deviating too far from what we've already seen. I'm sorry that offends everyone on this thread. I'll be sure to stay out of the way from now on. Obviously nobody wants my input and I'm better off with my vocal cords slashed through and my hands cut off than trying to share my opinions.
Did you even do the 60+ quests? The whole story was about how Astrologian and Geomancer were the same thing underneath the hood. It even started out with the main actor's arrogance that they couldn't possibly be the same and was quickly proven wrong. Could the Geomancer be released as something completely different down the road? Anything is possible, but it's a huge stretch of logic to get there from what we have now.
Dear god man, lighten up. You can share your opinion, that's what this forum is for. But no need to go to theatrics just because no one agrees with you.
I hope this doesn't come across as mean but you do realize that you're just repeating what I said back to me, just in simpler terms. You said it yourself underneath the hood (I'm going to guess it's supposed to be underneath the same hood as that makes a bit more sense but I didn't want to change you wording)(unless its worded like that in game in which case I forgot, T.T)
And yes I did do the 60+ quests.