What you're missing though is that if you platinum dark souls today. in a year or 2 maybe even 5 years from now someone who decides to platinum dark souls has to do the exact same challenges you faced....
the point is that the challenges in current mmos are very short lived whats challenging today is a piece of cake tomorrow, which isn't the case with your dark souls example. whats challenging today is still challenging tomorrow.
back to xiv and the achievement for clearing coils and the final witness title for example. Once things of pride to many people can now be gotten incredibly easily by any group of 3-4 players with no almost no effort or sense of challenge at all.
what this then does is completely destroy the value of that accomplishment. and that is a big part of why many gamers just don't bother
