Which in over time, half the people won't use it as much any more considering the Behavior of some people.
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No its not, Refer to long post here:
http://forum.square-enix.com/ffxiv/t...ts-the-problem
For some of you who haven't experience dungeon finder or raid finder (again, the wow version), I really should take some screenshots of some of the things said. Especially in raid finder. Many times i've seen someone like, a tank, probably his first time doing the dungeon, and not knowing exactly what to do on a boss. Make a mistake, sometimes even small. Raidfinder Spine fight. Tank doesn't move the mob to collect bloods. Instead of people saying "hey, you need to collect bloods and when he reaches 9 stacks, move him up to the spine". Instead you see things like "omfg this dumbshit tank , i bet your mom is a whore, dumbass nub". Anyone can say things like this, even server built groups. But I believe people will say/do things when they have no relationship towards other people, that they normally wouldn't say/do. You wouldn't tell a new tank in your ls something like that (if you did, it would be clear you were joking i'm sure).
I love this quote THIS much! XD Take responsibility for your own community don't blame it on mechanics. And for some reason I find the nay sayers more anti social then those for this, they seem to have less tolerance for people who do not play or think as they do, who make make mistakes or have attitude... Personally that's all part of the experience.
As for killing off making friends I've never seen random lugging do this, it's all about your own attitude and approach. Set the example and take the initiate if you don't like how your groups are going.
I don't agree with this at all, it really depends on how SE plan for this.
If they push it as the main way of XPing in 2.0, they could add level sync and level caps for instances, being able to sign up to a fast XP party would be much better IMO than what we have right now.
For example doing Toto-rak for XP whilst farming items to either use or give in for seal is killing a lot of birds with 1 stone. (obviously they need to remove the crappy timer so that people can take their time and XP the whole dungeon)
I am hoping they will make specific dungeon content for XPing similar to MMM in FF11.
Dungeons aren't the most optimal way of Exping, its "good" yes, but it will take you forever to level up that way, and leveling up around the World is a lot more pleasurable for most people, then staying isolated in 1 area being bored in 1 area just hack and slashing. Especially, when the exp rate will be Dumbed down by alot
Im going to laugh when this content finder is the equivalent to Auto-Party in FFXI.
How do you know this, have you XP'd in a dungeon whilst all at the same level before, what makes dungeon XP any different ?, they are basically the same monsters, XP is based on level after all.
Like I say SE could very well make dungeons with the purpose of Xping and I would support it fully, if they release new classes of course :P
I see no difference hacking and slashing in a dungeon (which could be randomly generated as I said, including monster), or going to the same camp for X amount of levels to grind on the same mobs.
Do you know what MMM is btw ?
I will probably laugh as well as I uninstall the game and unsubscribe :D