Some ideas of utility skills for WHM
I am aware that heavy nerfs will come this week, but I'd like to suggest some skills:
- Shell: Yes, Shell. Why not let WHM have an magic damage barrier in the form of Shell? On FF series, it was always the White Mage's responsibility to put up Protect and Shell.
- Quicken: That's a Time Magic that could level WHM with the cleric classes on other MMORPGs. The effect could grant Haste, reduction to all attack times and increased movement speed for a given time.
- Bravery/Valor: This is a White Magic that first appeared on Final Fantasy IV. It increases the physical damage or the buffed character's stength.
- Dispel: It could cancel every buff that is in effect on the target. It is a White Magic that first appeared on the first Final Fantasy.
- Slow: A Time Magic to slow down the target.
And I hope that Break can actually turn the enemy into a stone?