Originally Posted by
Kirsten_Rev
I think most people at this point recognize the need for auto-demolition. Some of us certainly fault SE for the crappy design decisions that led to this need - it's still stunning to me that they'd build a system their servers are incapable of fully supporting roughly four years later - but that's a separate conversation.
The big issue at this point, the focus of this thread, is how the game (poorly) notifies you of (a) a pending demolition, and (b) the complete loss of all furniture. There is no pop-up. There's no timer visible from any standard window; you have to go digging into a sub-tab. The timer isn't even consistently visible, so someone digging in the sub-tab might not know they can even check it there. The email notifications aren't very far in advance, and are unreliable given the nature of spam filters / custom filters / sporadic email checking habits. It's very half-arsed, and there's no reason for it to be.
It saddens me that this isn't something everyone can agree on. I can understand disagreements over demolition in general, bit this? It's arguable that this is the least visible notification system in all of FFXIV. We have HUD elements for directing us to story quests and job quests; we've got pointers on maps directing us to quest objectives; we've got pop-up windows highlighting Achievements we're close to getting; we've got a series of three different messages for buying gear from an NPC that you cannot currently equip. And we've got a buried, sporadically visible timer for the demolition of what, for many, is their most treasured in-game possession. I'm honestly curious, how on earth does anyone justify defending this? Regardless of whether or not the OP (or others) could have solved the issue themselves, how is such an atrocious notification system acceptable in a game that does so much to protect people in literally every other way?