Originally Posted by
Jonnycbad
No. It. Wont.
DPS and Healers need to manage their own enmity too, and tanks can circle jerk eachother for +56% TOTAL DIRECT enmity every 2 minutes with Shirk. So, no more of this ARR/HW mentality of "Use 1 Rage of Halone in Shjield Oath at the start of the fight then EZ mode tank the rest in Sword Oath, using DPS combos while wearing STR accessories" bullcrap. That's not tanking. That's DPSing with mild tank elements.
Diversion: Reduces enmity generation.
Shirk: Diverts 25% of enmity to target party member.
Tactician: Gradually restores own TPP and the TP of all nearby party members. Reduces enmity generation.
Refresh: Gradually restores own MP and the MP of all nearby party members. Reduces enmity generation.
Shadewalker: Grants target party member the effect of Silhouette, diverting to target 80% of all enmity generated by caster.
Smoke Screen: Creates a wall of smoke, reducing enmity generation of a single party member.
Elusive Jump: Executes a jump to a location 15 yalms behind you, while removing any Heavy or Bind effects.Additional Effect: Reduces enmity by half
LEARN TO USE THEM.