Wait till the servers come online and test again. Pinging offline servers and Lobby servers is not leading anywhere. Wait few hours and check your real ping.
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Wait till the servers come online and test again. Pinging offline servers and Lobby servers is not leading anywhere. Wait few hours and check your real ping.
I'll reply to this post, but the same reply could go to so many others.
Ping and tracert latency doesn't depend on physical location as much as you think. There is a raw distance component to transmission time of course, but what matters more is the number of hops that your packets take to get to and from the server. Fewer hops equal lower latency and lag. Fewer hops equates to better ping times and better tracert. We need to wait until the servers are completely operational and the routing for the new data center location propagated throughout the DNS server hierarchy. It will be far more revealing to run pings and tracert about 2 weeks from now when the servers have been up for a while.
That's correct and I apologize for using the word offline, I didn't think that giving a page long analysis about the servers and their current re location would have been appreciated. I kept it simple, but if you like we can have a more advanced discussion over this topic.
I'm going to assume they wouldn't just change sides of NA to slap some people, there must be a total benefit. As there would be no reason to upset the player-base just for laughs, seeing as Yoshi-P made a post on the benefits this new server will allow them I'm going to say some parts we won't feel right away but that they've deemed the reward for the greater population worth.
Although I would add that the original server move was rather pointless (feeling) for many west coast tests I saw, including my own, since it was the same ping quality for the same. "yaaay, an NA server" lol. So this new move may actually lead to something I can feel, besides the points Yoshi-P already listed (that are not just repsonse time). Maybe we're going to take turns enjoying 10MS pings now. Next expansion we switch :P
As a European having it be in CA would pretty much be the absolute worst case scenario for me. What idiot thought that would be a good idea, even from just the USA perspective this is just switching the problem around.
How do you ping their server?
Honestly at this point the real measure to see if you can still play is if you test the servers yourself. They are still down, and will be down for a few hours, or more. Once they come back on, give it a few days, because the influx of people joining to test NEW servers will only create first-time issues on their end. Give the servers 2 weeks or so to stabilize, and see where your connection stands. Besides, if worse comes to worse connection wise, their are EU and JP servers you can switch to that could help, although that comes at a price. I'm honestly happy for the server move, but for some of the unfortunate people with some slow connections, this may not have been a great change for them, but time will tell where the connections go.
The only reason I am worried is because the game is laggy as is at 40-50 ms. If the game was like normal? I shouldn't feel the effect of 40 ms to 100 ms. I am just hoping the server upgrade stops the 2 second delay for some things. Also I suspect everyone from Midwest to east coast had pings increased, I just do not see that benefiting more people then it harms. If they put it in the center, a lot of people would have decreased or same ping, not this help one group more, harm another.
Well, I'm screwed. I get godawful ping to WoW in the West Coast. I was betting any money they'd get a datacenter in Chicago like many other online companies. So much for common sense. -_-
Come on greater good for population? It was probably a 99% company 1% player. Just like the original location of Montreal probably provided them with some sort of corporate benefit. That is fine. People need to stop idoling up the dev team. They are employees and are here to make the company money. It is very clear.
"NTT America" I wonder if it's on here:
http://www.ntt.com/content/dam/nttco...ochure-Web.pdf
Physical location is only one part of how this plays out.
Currently Phoenix to Montreal is in the ~2200 mile range (As the crow flies) and no real issues have come up. Pings from our players in Houston (1600 miles) fell in the 90-125 ms range this weekend. (199.91.189.93) Well within the playable range.
Here is a Boston to Sac setup as well.
you can't ping the server itsself, but you can ping the IP of Raging Wires / NTT which leads to the data centers. The IP for that is 204.2.229.234.
So you have two options
1. If you are a PC user open up CMD or Windows PowerShell and type in following
2. If you don't use a PC or CMD is just too confusing to you just use a testserver in Sacramento by visiting speedtest.net. change the server to anywhere in Sacramento and start. It might not represent your latency you end up with but you have a general idea how the relocation will affect you.Quote:
ping 204.2.229.234
I do not think I have high expectations. I am just trying to inform that the game is still laggy dispite that, and I suspect that is from how the server processes things. It is way too damn slow. I should not be missing out on a chain when I killed something 2 second to go. I should not worry about using bane too fast because bio is too slow to appear. Having lustrate go on CD/ aether use but not heal anything means there is something very wrong. Having deathflare start the animation but not go off? Spinting before a melee LB is used, then get hit by it while behind a wall + 5 miles away from it.... I suspect between net lag and time the server processes things, everything is delayed by a full second to two full seconds. I also find it weird how I complete a leave say at 15:02 and do not get the time bonus. You need to kill something in 7 seconds, not 10, to keep the chain, that is an issue. Using LB and having deplete the meter, and do no damage, no healing, no whatever lb you are using, is a huge issue. Everything you can think off in the game suffers by this, I am tried of being hit by things I dodged as well, I shouldn't be hit by something when I am a foot or more away from the marker before it vanished.
Well, I posted this in the maintenance thread too, but please, give people a free transfer service.
If the rumors are true and it is indeed on West Coast, we have to transfer, there is no other way.
Even at the former ping times boss mechanics got clunky sometimes - no matter if you run out of the circle, you might still die.
because of this a lot of friends (my girlfriend included) will be forced to switch to EU. i wont be able to play with them again. what a horrible decision. honestly it just makes me just want to unsub now. its a preferable option to playing through Stormblood alone.
screw you square. even nexon doesnt screw over its people this badly.
The amount of overreaction in this thread...
I've been an east coaster who, over the course of several MMOs, has chosen to play on west coast servers. Unless I manually checked the ping times, I never noticed a lag difference between east and west coast servers. Internet Warriors really need to stop overreacting.
If you live in North America--regardless of where-- you will have no problem playing on a west coast data centre. Sure, you may not have that precious 40 ping, but it will be more than playable and you won't even notice it as you play the game.
As for EU players? Stick to the EU data centre. Seriously.
Chill out, people.
This community never ceases to amaze me. I bet if Square gave everyone a free sub for a year, someone would find fault with it. Pissing and moaning IS NOT going to change where they are going to put the server. Actually no, it was probably because of that pissing and moaning that drove them to move the server from Canada in the first place.
California, if it's even going there, is a pretty logical position in terms of logistics, maintenance, and upkeep. You can't please 100% of the people 100% of the time.
Maybe I would have if the servers didn't start out in North America and we only got EU servers much later, when you have housing, a good FC and a bunch of friends. What you expect me to leave that behind? Want me to pay for a server transfer on top of that as well? I don't think so.
I used to live there all my life up till last year of June. If only I had never moved... >,> lol.
Would have just been funny knowing how close I was to the physical data center if I was still there. XD
East Coaster here that is in Ottawa.
Getting a ping of around 107ms so it's nothing crazy for East Coasters to worry about; as some have mentioned, it's mostly based on your IP that'll determine what kind of ping you'll get.
Funny enough, I enjoy seeing my tracert run from Ottawa, Montreal, New York, St-Louis and then Sacremento. That's quite an interesting zigzag...
Please do not tell people: if this change makes the game unplayable, shut up and choose between "stay with all your friends, but be unable to play" vs "abandon all your friends and social contacts, to transfer so you can at least play through the game". Since a huge draw of MMOs is the human interrelationships, please do not be rudely tone deaf.
Has this actually been 100% confirmed?
Also - how do I ping / do a traceroute to see how bad it'll be for me?
Where else? Middle of Nevada? Eastern Oregon? Somewhere in Kansas? South Dakota? At least in California it's a quick to get to. It's the darn Silicon Valley for crying out loud.
SE probably put a bid out on where to place the server and California was cheapest. Capitalism at its best.
Yeah gosh such a good choice over like a central location that easily would accomodate everyone in your continent instead of as far possible west, which is probably also much less populated than the east coast i'll remind you. Not like there aren't good central locations with good infrastructure or anything. Nooooo...
I am very happy that they decided to move and, more importantly, upgrade servers but, come on, CA? Why there? Is a great deal of the NA player base located in that area? What possible reason could they possibly have to place it on a corner of North America instead of a more centralized location? Lets just hope the connection of those of us not in the North American land mass does not suffer too much. Getting mixed feelings about all this now. :/
try again without insulting this time? Still think it is something on my end that the game is slow and laggy at 40-50 ms? 699 packets, 0 lost..
Asking not to have a 2 second delay, is not high expectations, they make chain 5+ , 10 seconds to do, when you really only got 7 seconds because of the game lag. You only get 70% of your display time to kill something.. off 40 ms... that is abysmal. It is something on SE's end, and I hope simply having "an upgrade" addresses this.
It seems like you're completely missing the point - anywhere in the middle of the US, or at least not the coast, is a better than this option. Even splitting to both coasts makes more sense than this. Ultimately we'll see how much this affects performance. Undoubtedly however, this makes people less happy, with at best the people who are affected take an apathetic view, which isn't representative of a majority.
I'm on the east coast. I have a wonderful connection at the moment. I don't personally expect to see much if any difference in performance tomorrow. I do worry a bit however about friends I have in the EU. This might be a real problem for some of them and I'd hate to see that happen to them. Worrying about it now isn't going to change the reality in the morning. It's only a few hours away.
On a related note I was playing on the Chocobo server yesterday since it was open (and I was able to create an account there) and there was absolutely no difference that I could see in my game performance. Aren't those servers located in Japan and if so I'm pretty far away from them and it didn't affect me in the least.