Makes a giant mud pit
If you guys are gonna fight...
gestures to the pit
hop in. Make it interesting for the rest of us.
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Makes a giant mud pit
If you guys are gonna fight...
gestures to the pit
hop in. Make it interesting for the rest of us.
They've gradually removed the harder more taxing parts out of the game. Emnity, TP, MP, Mitigation it has really become quite shallow comparing it to earlier days.
Everyone does learn at their own pace but once you are familiar with the game. You will find that mechanically they always reused a lot of things of the past so pattern recognition becomes more vital then everything else.
Also being consistant.
I have a different thing to argue about. Why TF are savage fights all getting checkpoints now at the 'end fight'?
Out of curiosity, I used the 6.0 gear on etro.gg and made sets for week 1, with and without the extra 450 tomes from the Savage delay. I only looked at WHM since that is my main and I have the damage calculator spreadsheet already. The difference is 1.1% higher damage from the tomestone pants. Plus 0.9% because of 2 normal raid accessories. For both of these, the improvement comes primarily from replacing Piety, which is a dead stat on healers. Considering that DPS and Tanks will not have as many opportunities to replace a dead stat, I think it's safe to say most jobs will get ~1% extra damage.
For comparison, the EX weapon alone gives about 0.5% extra dps.
Does 1% dps matter? Eh, maybe a little. It's probably about as impactful as job imbalance was in 6.0. I don't think it's a big deal personally.
If people are salty about it, they shouldn't take days offs. I like the idea to delay savage for 1 week. Anyway Savage is no more the hype race content, Ultimate as that factor. Savage is more like gear check for ultimates.
I wasn't looking for advice, but I appreciate it nontheless!
I have latency issues (Rural NY's only internet option is Spectrum, nodes being hopped through are crap). The heavy movement involved for Lightning 2 means that I can only resolve it half the time, give or take. :)