If they would take the e-sports thing serious they wouldn't have ended up with a faceroll system because e-sports goes more torwards skill.
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Weird minor tangent, does it strike anyone else as odd that they don't seem to have used the blood sands for anything pvp related? I always wondered why they went with the wolves den etc instead of something with the Colosseum, seems like it would be a natural fit. Or maybe they did use it for something pvp related and I overlooked it.
I don't know, I don't care at all about PvP in this game cause if I was looking for PvP I'd play a PvP focused game where PvP is the main attraction. FFXIV totaly is a PvE focused game and PvP is just a bones for the minority of PvP player to chew on, they gives reward to avoid the "I play PvP for nothing" rant and justify the waste of ressources it is. What a waste to lock mount, gesture and haircut in this niche feature.
All the "e-sport" thing is just them surfing the current wave of popularity, nothing more.
Which honestly begs the question: What even IS the main attraction in FFXIV?
Is it the PvE combat? The story? The housing? The crafting? The gold saucer (lol)? Just dressing up via glamour? As a theme park, FFXIV isn't much of a focused game at all, it just throws a bunch of half-assed systems your way and hope some stick, each of them being considerably worse than what a dedicated game could offer in that same area. PvP is just particularly terrible because it's an off-shot of a shallow PvE combat system that's already mediocre at best.
Well, its a Final Fantasy game. Like in every Final Fantasy game I know the main attraction is its story, its universe and by extension the PvE fights so what did you expect ? You live an adventure, you fight the environnement, the only real opposing faction is garlemald and its not a playble one, its part of the environnement where we live. I can't even remember a single Final Fantasy where PvP was a thing.
Syncing the jobs was a good move. Condensing abilities was good on paper: less focus on playing the job and more focus on playing the match with who and where you target.
In practice, NOBODY actually plays to the match, so it fell flat. Nobody actually tries to win in PvP (except Maelstrom), or if they do, it's one person out of 24, so it doesn't matter. I've tried calling shots, and I get ignored or told to shut up. Everybody just runs around shooting each other while Mael takes another win.
In Feast, you'd think it would be better. But still people just do the same thing, run around aimlessly.
PvP could be good, but this community makes it garbage.
I think that's the point I would reiterate, actually: PvP could be good, but this community makes it garbage.
Pretty much this, I remember mentioning on a forum that PvP needs more modes and maybe some high ilvl gear rewards again, and you know what I got? Someone saying that more PvP would make this game like WoW, and since Wow is toxic, FFXIV would become toxic.
They literally thought more PvP in FFXIV would make the entire game more toxic *face-palms*