Originally Posted by
renmabiao
Tank stance seems to be in contest here. The metric of performance : dps, AFTER 'acceptable tanking', loosely defined as
: top aggro
: appropriate defensive CDs without taxing other party members
: good boss positioning to max out party efforts.
Most play with the attitude that others 'should know' the tank dps-push style 'perfection' and if they don't, its their fault.
For PuGs, I'm uncertain if this is good. Everyone is shoving for dps rights. Guys like me don't like to devolve this game to DPS-flavours with tanking/healer 'chores'
Nobody talks about 'tanking' stuff that is difficult to quantify that separates the good from bad. This dps-approach from the community is shrouding newbie tanks as they put dps as top priority before their tanking roles.
I hope we can measure 'relevant dps' as much as we argue about 'relevant mitigation'. e.g. 'appropriate dps' on Shinryu like tail placement and killing hearts before it regenerates a 'tick'.