don't speak for everyone because I rather see sam as a tank.
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1º counting ninja in 2.4 was 4 jobs in a short time, many of the problems with the jobs come from release ninja betwen the ARR release and heavensward, ninja release affect the release of DRK, AST and MCH, more to AST and MCH, thats why they go to release new jobs in expansions only for now.
2º and in ARR was 3 dungeons per patch, they drop one.
3º every job now loss so much if you dont play it perfectly, thats why devs want to return all jobs rotations to ARR dificulty, all jobs work very nice if you play it well, but WAR and SCH works a lot better that the other tanks and healers plus dont have a equivalent in they raid spots, this was adresed by yoship himself.
so add a new healer and tank how take part of WAR and SCH utility is a wise chooice and give it they own equivalents in raid spots, but whe dont know if that happen.
Sam DPS DPS DPS DPS DPS DPS DPS DPS D.P.S PLEAAAASE. Give us a DPS sam.
RDM 3 stances that can't change outside of combat or once you enter a instance.
You pick your role.
Healer Stance / DPS Stance / Tank Stance. The true do it all but sucks at everything job!
Dang, you guys are on fire. I reached my post limit and when i come back we have like four new pages. Okay, here goes nothing:
Can't imagine Dancer being anything but DPS? That's odd. DNC has been a support class since the very beginning. Although I do like the idea of mowing down enemies armed with only a fan. Or a pair.
Yes Samurai healer is kinda dumb. I just included it because it is one of the possible ways to combine the 3 jobs and the 3 roles. I could maybe see healer SAM sacreficing speed, damage, tp or health to buff or heal the others. As an extreme form of loyalty to your Lord (the tank).
Well then, how about giving them a fun class. That could be an incentive to play.
Red Mage or Dancer could probably fit any of the role. For dancer tank i had the evasion tank in might. It might be hard to balance but it would be interesting.
I think people new to MMOs jsut begin with dps as that is the easiest and they never graduate.
Exactly. The DPS Icon is a sword for gods sake. But with this 3 we are getting 2 sword wielding jobs. It is highly likely that one of them will end up being a DPS.
What do you mean? Two different samurai classes? The only way I could see that happen if samurai ends up being a base class with a tank and a dps jobs (saaay Yojimbo and Ronin respectively.) I would really love that but I don't think that will happen untill I get Yoshie-P's position.
I hope they do eventually. Classes are important, but they have been hurt a lot in Heavensward.
They don't need to be boring, you know.
Yep, we kinda are just speculating. While i wasn't here for last years rising I think it mentioned samurai and red mage. Definitely samurai. The current rising event had the wandering minstrel mention a sword cleaving the ocean floor after spears do something (meaning after Heavensward we get a water themed expansion with a sword wielding class). And these 3 are the most requested classes/jobs anyway.
No definite info. Yoshida will probably come with a new t-shirt to the fanfest and mention that his favorite movie is Last Samurai or Dirty Dancing or HUnt for the Red October, or whatever. At least that's how Dark Knight and Machinist were revealed.
I had the same idea for dancer actually, But you still need a main role that you can use for queing.
Tanks are only unpopular when compared to the entirety of dps roles though. The populations of players who play melee dps jobs is pretty much the same as tank players according to the official census. So the number of players who'd be attracted to the "good" jobs like samurai and dark knight is generally the same.
You don't get to sit here and dictate that tank players who are arguably more important to the health of the game, should be relegated to the scraps of uninteresting jobs just because you're a selfish mess.
I really hope they'd make Dancer more Bard than Bard actually is here. I miss the concept of support jobs from the FF series, even if they were lackluster in practice, outside of XI's nearly perfect application of the role in an MMORPG.
Don't overlook a significant reason for the DPS role being more popular. The responsibility and attention for it. Tanks are traditionally the leaders, and no one likes to lead or have that responsibility no matter how easy it might be to play it. Spotlight is frequently on you. Likewise with healers, the spotlight is even moreso on you during combat. You mess up too much and you're going to be blamed for not healing enough (even if it may have been impossible to heal because everyone else was ****ing up). No one wants to deal with that crap.
Dancer is actually the least likely of the 3 however. It's one that a lot of players have asked for but its not once been mentioned by Yoshida or the devs. Samurai has been talked about quite a bit and is undoubtedly a surefire addition to the game at some point, whether its 4.0 or later, it was originally in consideration for the tank role for 3.0 but lost out to DRK at the last minute (so some could argue it's role has already been decided and simply pushed back to a later expansion). And red mage has been mentioned quite a bit, and notoriously Yoshida has said recently it's one of his favorite jobs. Which interestingly enough he said the same thing about Dark Knight and Machinist in one interview months before the first Fanfest back in 2014.
So I would say, in my opinion, that Red Mage is potentially the most likely to he added in 4.0. It's iconic appearance will make for easy marketing and I wouldn't be surprised to see a CGI trailer where the Hyur changes jobs again to the Red Mage
Btw um I think dancer should be race restricted, can't see a lala twerking to stun enemies or doing a very sensual dance to get aggro or grinding on the tank to heal their hp.( btw a AOE heal should involves splits and twisting in the air like a acrobatist)