That.. isn't a new style. WoW uses the suggested style, its just adding traits and more options on the current style. Don't know what your talking about.
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action, shooter, brawler, beat-em-up, they're all possible combat systems within MMORPGs. But yes, XIV is different from them, in what is commonly called the "WoW clone" combat style. And yes, it can't just be changed. XIV has had significant limitations since the moment it chose to go with that style. I really hope the next FF MMO comes out sooner than later and picks a better style more akin to XV in an MMO setting.
Know what isn't fun? Being denied raid (or even EXP party) spots because you're not playing a desirable class. Go read up on FFXI's history (and current state) regarding undesirable jobs.
As a DRG, it wasn't unusual to have to wait weeks to get exp party invites before Treasures of Aht Urgan was released. Even then, it took a fairly large overhaul to make two handed DPS comparable to Dual Wielding DPS outside of very specific situations. As a trade off, Blackmages were basically unusable in EXP set-ups and were only used in raids when zerging wasn't an option.
So much fun if you're maining one of the undesirable classes, look at all that content no one wants to bring you to.
And every MMO has been plagued with this issue at one time or another. The only one I've played that hasn't is Blade and Soul, and that's because it's a completely different beast.