Are you proposing that running to a particular place builds friendships?
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can we just stop responding to this thread SE is not gonna change it so let them talk among each other. They adjusted anima about 2 times and i don't think it will be changed again. Use to cost like 24 or 16 anima to port to certain places that was far away be glad its the way it is now.
instead of making it free a good suggestion would have been to ask for to pay for anima recharge:
10,000g for 10 charges
30,000g for 30 charges
50,000g for 50 charges
100,000g for 100 charges
pay 20 dollars for another account and hitch rides, when they run out of fuel delete them.
No, there are two different concepts that share similarities.
Being forced to interact with other people builds friendships.
Being forced to travel helps to retain the sense and scale of the world. If you could simply teleport to whereever you wanted you would lose that sense of a large world, effectively making everything outside those hubs meaningless. Teleport to work, teleport to shop (inconvenience- lets order food from home instead), teleport home, teleport to Bahamas, teleport to the doctor. If you think nothing is lost when you start living like this, or that not being forced to interact with others has no disadvantages, all I can say is that I disagree. It's a horrible future. There is no world left; only the small hubs.
The game world is a mere copy of our own, but the same concepts apply. It may be inconvenient, but I like the trade-off (to a certain degree).
I sort of see what you're saying, but when you reference real life scenarios, do you like paying for fuel in your car (overpriced as it is!)? Do you like rush-hour traffic? I don't know about you, but the only reason I travel at all is because I can't teleport to where I need to be.
EDIT: If you have the anima to go someplace, do you use it or run?
hmmmmmm..........