In 1.0 pugilist had "taunt", was similar to provoke but not as strong. I would like it back.
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In 1.0 pugilist had "taunt", was similar to provoke but not as strong. I would like it back.
Warriors have tomahawk, a ranged attack that does decent damage. The drawback is the HIGH TP cost that keeps you from spamming it.
Give us monks a ranged attack that does decent damage, that we can't spam, like wars.
Lifting rocks from the ground to throw -OR- Chi Blast; your choice SE.
Seriously?
I am going to assume that you are aware that BLM AOE is quite strong. So them having the second best single target dps should make clear that mnks low AOE is not the reason why their single target dps is so high. If it was, BLM would be bottom single target dps.
My post is relevant in the regard that MNKs deal high dps because of higher ramp up time and dependency on GL upkeep, not because of low AOE, just as BLMs deal high dmg because of cast time issues. AOE has never been a factor when it comes to single target dps.
Just because you dont see the connection doesnt mean there isnt any.
Having to manage a lot of buffs and positions is indeed part of why Monk's single target damage is so high. Monk's single target DPS being so high also is part of why their AoE ability is so low. Monk's high single target DPS no doubt plays a factor in their low AoE damage.
At launch Black Mage had superior AoE damage in exchange for interrupted casts when they moved (which includes cast times) and lower single target ability. SE simply decided that Black Mage's single target was too low so they buffed it. It doesn't change the original design philosophy, it just means the developers decided their design didn't work so they adjusted it.
Your posts are irrelevant because they don't detract from what Rochedalaix said in any way. Also because Black Mage's single target buff has nothing to do with Monk's design, at least not in the manner you're trying to correlate.
Whatever the case may be, it still has nothing to do with this topic. DPS, whether it be AoE or single target, has nothing at all to do with giving Monks some kind of pulling ability. Nothing. It shouldn't have been brought up in the first place, but that's what happens when people who don't know what they're talking about try to join a conversation.
Monks being able to grab a mob from a distance won't change class balance. It won't impact class uniqueness. All it is is a simple quality of life change for leveling and solo Monks. How don't you get that? I swear half of you are arguing just because you can. Otherwise I can't wrap my head around why someone would legitimately think Monks having a ranged pulling ability would hurt the game in any way.