Lyse has no idea what she's doing and Raubahn is constantly having to run interference to keep Ala Mhigo functioning.
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Lyse has no idea what she's doing and Raubahn is constantly having to run interference to keep Ala Mhigo functioning.
Lyse would be the first to admit she doesn't know what she's doing, and she appreciates Raubahn's support.
It's stupid that the plot put her in there as leader with no real credentials in the first place, but seeing as she is there, she's not oblivious to the fact that she lacks them and she's trying her best to get it right.
I don't think she is actually leading anything other than the branch of the Resistance we met. It just so happens that she is one of only two Ala Mhigan characters we know so SE tends to put her there. Its clear they wanted her to take the leadership role at some point in development, maybe they were thinking a Scion "ruler" would make for a good story point? But the character just isn't set up for that. At all. So they brought in Raubhan and keep her showing up all the time because she's been around forever as a Scion. Personally, I think she needed a second Xpac worth of character development. She was that shortchanged in Stormblood and missed the amazing character growth the Scions got in Shadowbringers. She could have really used some.
Zadnor spoilers
The Sect of Germonique, the cult that worships Ultima elaborated on in Gilbrisbert's field notes, are the ones who summoned all the Lucavi in the RtI raids( except for Yiazamat and Argath obviously)
My guess/headcannon is that Lyse ISN'T the leader of Ala Mhigo. After all, we saw when she gathered the leaders of the tribes/towns in Gyr Abania, she seemed to be forming more of a Representative Republic, or at the very least a Senate. Her role seems more like a Diplomat/Representative of Ala Mhigo to the Eorzean Alliance, which is fair that it gets equated with a Leadership position because in many real life cases the Representatives to world organizations (say, the G7) are ALSO the Leaders of their countries (Diplomats, not really, but I digress).
I have this in my headcanon as well.
I'm expecting this very same thing to be revealed in Endwalker.
Note how Uri is always in the position of the advisor. He speaks in half-truths and withholds information. Y'shtola even asks Uri if he's lying to the Scions to manipulate them at one point in Shadowbringers. All the hints are there.
As for my headcanon contributions, I feel we are not the sole champion of Hydralyn. There are Warriors of Light on other continents of our star; as well as organisations like the Scions, fighting against Primals and other threats which are affecting our star.
However, for some reason, they haven't been as successful. This is why our star heading for a catastrophic worlding ending event even though the Scions of the Seventh Dawn and Warrior of Light have had great success against the Ascianians.
Another headcanon I have is that the Twelve are the prior incarnations of Warriors of Light and other champions of Hydralyn. Minfilia and Louisoix have joined them, making 14 deities for the Source and the 13 Shards.
The Twelve (now Fourteen) will return, as Jihli Aliapoh has foretold, in our star's darkest hour and a new world will be born. (This is symbolised by the eggs which are so important to the Hatching-tide Festival.)
I don't think the shards being the first 13 final fantasy games fits. They're all, well, reflections of the source. Not fully distinct worlds. THere's a reason Norvrandt strongly resembles Eorzea, albeit truncated down to just five zones plus the tempest.
Plus that's rather bleak to think that 7 of the prior games just get rejoined to the Source and those worlds cease to exist anymore.
They may all exist in a multiverse sort of sense through the Interdimensional Rift, but but I don't think the shards being the actual worlds of other FF games actually fits.
Final Fantasy IV: The After Years had a similar deal. After entering the final dungeon inside the True Moon, you start encountering recycled bosses from the original game—Dr. Lugae, the Four Lords, Edge's parents, and so on. This is done with the implication that these beings' souls were reconstructed from the memories of the crystals taken from the Blue Planet, which the game's villain plans to destroy via dropping the True Moon into it.
But about halfway through the dungeon, you stop encountering bosses from Final Fantasy IV. Instead, you end up fighting the Four Fiends from FF1, four particular lategame bosses from FF2, the non-Cloud of Darkness bosses from FF3's World of Darkness, and several optional or plot-relevant bosses from FF5 and FF6. This carries the same implication as above, but with their respective worlds instead of the Blue Planet. And with that comes the implication that FF4:TAY's villain destroyed the worlds of FF1, 2, 3, 5, and 6 to get their crystals... even though FF2 and FF6 did not have any (magicite is not quite the same thing), and FF5's crystals were destroyed by Exdeath over the course of its plot.
In other words, even though the boss fights are a clear reference to those games, it's best not to take their appearance too seriously. The thirteen Reflections, and the Source being called the Fourteenth, is a clear reference to the fact that there were fourteen numbered Final Fantasy games at the time of its release. But that doesn't mean the Reflections are actually the worlds of the games they share a number with. 'cause otherwise, I'll have to take FF4:TAY's crossover nonsense seriously, and that'd mean the First gets annihilated by a sapient pile of Mochi piloting a moon-sized space station.
It doesn't, the development team themselves long debunked that personally anyway during a Letter From the Producer Live years ago:
But, I stopped short of criticizing that idea here because this whole thread is specifically about 'crazy' or 'impossible' ideas, so I would look rather foolish or hypocritical for doing so. :p (Plus I posted an idea earlier that was a variation of the 'Shards=other FF worlds' idea myself (FFVII's Planet is the Source Hydaelyn hundreds of thousands of years from now), so criticizing that would have me look even more silly! :pQuote:
Originally Posted by Gildrien
So yeah, no matter how unbelievable or crazy the idea, anything goes here! :D
Don't know if it was already said, but another headcanon I have is that the gunscythe Zenos now wields was actually Emet-Selch's preffered weapon when he was Solus van Galvus the legatus, which is why the scythe has the Garlean insignia on it. Remember Zenos loves 'storied' weapons, and what would be more storied and appropriate than the weapon that helped bring about the calamity-machine that is the Garlean Empire? Also since it's a 'gun-scythe' in the sense that it appears to have an actual gun-component, it was probably actually made in Garlemald.
EDIT: apparently the scythe doesn't have a barrel, which would make it more in line as a fusion of scythe and gunbreaker gunblades, but I still stick to the theory it was Emet-Selch-as-Solus'.
So backstory for mine: the DRK story mentions once or twice that the job's power derives from a sort of "mini-Void" inside the user, and that delving too deeply into that power can have consequences, but to my recollection the nature of those consequences is never expanded on. Separately, the male Au Ra starting gear bears a significant resemblance to the striking/scouting gear from the Void-themed World of Darkness raid. Based on these two completely separate, likely irrelevant, and possibly incorrect pieces of info, my personal crazy headcanon theory is that the Au Ra were once a different race that, long before the job's canon founder, originated/practiced the arts of the Dark Knight to such an excess that they began to develop Voidsent-like features (horns, scales, tail). The Raen precursors ended up with white scales and such because they stopped practicing the arts; the proto-Xaela's features turned black because they continued to practice them longer. Both groups were eventually ostracized and ended up migrating to different places in the Far East. For bonus insane-o points, insert Azim and Nama as the leaders of their respective proto-factions who just ended up being deified by their groups' eventual descendants.
My personal head canon is that the Lalafel of Ul’dah are the brewers of most of the worlds high class spirits (whiskey, Bourbon, Cognac, etc). Most of their distilleries are in Ul’dah proper, and Lolorito is part owner of several of the highest ranked.
Roegadyn make Rum, and some beers in Limsa.
Azem tried to rally the Convocation multiple times while the End of Days were still isolated incidents, but the other thirteen always rebuffed them, claiming to need more evidence that the events were worthy of intervention.
Because of this, Azem had some very complicated feelings towards both Venat's group and their former comrades in the Convocation just prior to the Sundering. A lot of concern and love, mixed with a less-than-healthy dose of rage, disappointment, outrage, and feelings of betrayal.
Azem just watched the battle between Hydaelyn and Zodiark, only intervening to help innocents caught in the crossfire.
More than once, a celebratory toast the Warrior of Darkness has taken a turn for the worse as cheering failed to drown out the quiet sobs of the surviving loved ones of those callously cut down for coin or misguided 'justice'.
Indeed, in fitting with a common plot point throughout the game's lifespan so far there are just as many who see the Warrior of Darkness as a cruel monster unworthy of praise as there are those who look up to and fawn over him.
I originally had one, but recent developments from ShB tore it down so I have to come up with a new one. Too bad, it worked so well. My WoL and Zenos were literally reminders of my own characters from a dead webcomic arc that I never reached aside from it's concept. Mortal enemies from another time sundered to something unrecognizable with faint traces of their origins. Similar to the two Ascians from the Eden storyline.
During the more peaceful Amaurot days, they were bitter rivals. Post sundering, they would be reborn during the Umbral/Astral eras destined to clash through war or other conflicts. One specific era I added the parts from my webcomic where the Inner Beast is actually a manifestation of one's psyche that would grant the wielder demigod like power under extreme conditions (raw emotion, trauma). Zenos's previous life in that era belonged to a cult that believe the inner beast is their fallen god they want to bring back to rule the living world ala Castlevania, so they'd trick the preWoL to use his inner beast more and more through complex scheming and when the user can't control the beast their fallen god would break out and take over the host. The events from my original transcript is that the inner beast did come out but was incomplete and the protag was able to control it with help from a group of mages trained in the art of aetheric suppression.
Fast forward to 1.0, no memory of those events. Just WoL, Y'shtola, and some people on a leaky boat on it's way to Limsa.
Oddly enough now, my WoL used said Inner Beast against Zenos during the events of StormBlood feeding into Zenos's bloodlust and subconscious desire to see the beast on the outside. While the WoL now knows how to control his IB, per the WAR storyline, Zenos still craves this challenge by any means necessary which leads us to the events for Endwalker.
My headcanon is that Emet stored Azem's memory in Zenos. This is why he is so strong and why he sees the final days in his dreams. That's also why he wants to be our friend, for the memory to rejoin with the soul.
Got another one.
Male Hrothgar fangs grow larger with age, starting at adolescence. The longer the fangs, the older the Hrothgar, though there are some exceptions. Usually, this has to do with either starting puberty early, or a family history of long fangs in adulthood.
I got a new one. In my head, one of the things Ryne did when we were traveling around was look after our Wolf Pup minion. She calls him Cosgrove, and is secretly heartbroken at him leaving with us.
This one’s not as relevant now due to what we saw in late ShB, but I just worked up the guts to finally share it:
Of all the new faces and new business Ishgard has welcomed since the war’s end, East Aldenard is not one. One reason for this is a curious and persistent rumor that they have been and continue to be involved with important officials in the Garlean war machine; while no one can say for sure whence this rumor originates, having a brother with gossip as one of his hobbies has its advantages.
We never actually go into Aurum Vale, we hallucinate the entire thing due to the pollution of so many Malboro's Bad Breaths.
YorHa: Dark Apocalypse raid was the unintended result of the Warrior of Darkness's stray thoughts of their adventures (plus possible brain damage) in Norvrandt while operating creation magic with Eden's aether streams, the raid "plot" being a heavily distorted caricature of Shadowbringers story on LSD. 2P/Red Girl/False Idol represents the Sin Eaters and Ascians. 2B & 9S are the Scions and Crystal Exarch. And Her Inflouresence is an imagining of the WoD's Lightwarden form bringing the Light to Amaurot.
The Warrior of Light actually knows a ton of incredibly proficient adventurers that have no interest in associating with the Scions of the Seventh Dawn, if they can help it. They mostly help the WoL out with side dungeons and 24 mans.
Some of them are drinking buddies.
Others are crafting buddies.
Others are battle buddies.
They trade their services for in roads with the powerful officials/organizations that the WoL is treasured by, like being able to get direct commissions from the Ironworks or free gourmet food at The Bismarck.
Malboro breath hits Miqote and Hrothgar harder due to their sensitive noses, and can easily cause nausea, dizziness, and even fainting just from near one. Both races have to stuff/cover their noses just to make the scent as bearable as it is for the other races (which is still pretty bad).
The reason some spirits have such an easy time channeling themselves into the WoL and why you are noted to bear a striking resemblance to them like Tenzen, Haldrath, and A-Towa-Cant is because those were all source shards of Azem from days gone by
So my Sarg FC leader's husband turns to her and says, "You ever think about how the Ascians don't have shadows because they lost their Sun?"
Head canon accepted!
here's a fun headcanon: the epic of alexander is actually canon in another timeline. One where alex in one of his time loops was in a bit of a bad mood or the wol was not as much of a goody two shoes as they usually are
You might get a complete timeline divergence like Shadowbringers' "bad future" but for a stable time loop story like the original Alexander, there isn't anything that happens in "one of the time loops" and not others. Nothing repeats, it just takes a convoluted path that may run through the same section of time twice – but that doesn't mean that time is repeating over and over for the characters. They just experience it once as their younger self and once as their older self.
Edit to add: By my theorising at least, deliberately changing an event that your younger self experienced (in a way that they see something other than what you remember seeing when you were in that position) is how you end up destabilising the timeline and creating a split.
I have a very great many of these....
The WoL isn't fond of most of the Scions. She bites her lip and doesn't argue with them; she just storms off to her free company afterwards and does character assassinations on them. Metaphorical eviscerations. And her free company friends all agree and say things like 'what did the Scions ever do for us/Ul'dah/freedom?' etc.
Haurchefant and Carvellain set up a smuggling organisation whereby Carvellain brings back fermented dzo milk from the Steppes, Haurchefant gets it to Dragonhead where his people bury it in casks in the snow. The remaining liquid, now wildly alcoholic, is then bottled and sold for vast sums to Ishgardian nobles. Haurchefant gives the money made to the poor of the Brume and also to the Haillenarte family though they don't know where it comes from.
The WoL dislikes G'raha Tia and has done so since she first met him, when he thought it was funny to try and send her on a wild dodo chase all around Eorzea. When she arrived on the First, she knew it was him straight away - she is far from stupid - and ripped him a new one for his bungled summoning etc. This is why he always acts so sheepish around her; he knows she's only just restraining herself from thumping him.
Haurchefant is a shard of Hythlodaeus. They clearly share the same impish sense of humour
The WoL does not trust Hydaelyn in the slightest and hasn't done so since the Antitower
I have many more, but that will do for now!
http://en.meming.world/images/en/thu...oh_Reading.jpg
{That's interesting.}