Originally Posted by
Interstella
By replacing monthly subscription with tokens that can be purchased with in-game currency, you are in effect reducing RMT costs, which they can then use to buy new game versions to bot with.
More bots = more in-game currency = reduction in real-money price = more people buying illegally generated in-game currency = more money for RMT = more game version being bought = more bots...
SE charges: 130,000gil = 1 token = 1 month of subscription
But due to the above scenario, RMT can charge: $10 = 130,000gil = 1 token = 1 month subscription (Nice, legacy prices!)
And SE will see none of this money...
= less money for game development
= more items in the cash shop to try and generate real-world money (because let's face it, it makes the world go round)
With this system, you are in effect putting SE in direct competition with RMTs, who do you think is going to come out on top here?!
Also, pay-to-win: isn't just buying gear, it's buying a spot on a raid team that will clear content for you.