Originally Posted by
Coyohma
On the previous page, you said that "profit wouldn't be based on luck (anymore), and that it would remove the element of randomness."
So help me understand. If you have a 76% chance to obtain a specific item as the video showed at one point, no luck is involved. But if it's, say, 40% as you might estimate for a situation in 1.0, then it becomes luck?
Edit - I'll take it the next step. We saw percentages ranging from 72 to 80 in the video. The lower percentages appearing on the higher level tree. It's reasonable to think that the higher the tree level, the more valuable the item, the lower the percentage will be.
Now, explain to me how if you came across a level 50 tree with an item at 40%, how that would differ from a 40% chance of getting an item in 1.0.