Originally Posted by
Boblawblah
That I can agree on. Tanks shouldn't be able to survive for entire fights without a healer present. That breaks the trinity completely, and without enrage timers, DPS become pointless as well. I think the problem is the threads I see keep saying a variety of things from fixing healers, making them do more dps, tanks are too strong, etc, when I agree, a simple change would be to reduce the tank self-healing by a good amount and see how that looks.
I agree for the most part, but I disagree that healers are the least important role for normal content. In 90% of normal content, DPS simply aren't necessary at all, and no healing means you're going to wipe constantly.