When zilart was the only expansion most of the camps cycled between crabs, beetles and crawlers, until 70 when you moved on to Weapons.
It wasn't a great range... but atleast it required balanced parties with skillful play to work.
Printable View
The problem isn't finding new mobs to kill, it's the horrible group mechanics behind it. 8 people attack 1 raptor , 4 ranged kill it before 4 melee can engage it, 4 melee go afk. I've seen it done many times. Regardless, the mobs die in 3-5 seconds, why should I bother cramping my "w" finger chasing around retarded mobs that die before I get to touch them. Being a GLA is almost pointless til 50 and then even then its still a 50/50 coin toss if your really needed or not. Could always replace you with another Archer (lol).
Elite Mobs Yes Please And Thank You!
same with every game what your point? i got sick of doing dungeon in wow in the first few weeks of trying and quit. Everything is a endless grind where you fight same type of mobs just remade in color or a new mob for a few levels. There noting new you can come up with that a MMO have not done.
Best thing SE can do is add many type of way of level up but then a issue would come up that many people would just do A or B and C,D,E no one be doing it not even the casuals just like how much of the stuff in ffxi people stop doing them. So it best just to have A or B and sometime few C just to give you a few other things to do.
I don't understand people who are making it sound like ffxi wasn't diverse post CoP grinding monsters were so diverse that I cant think of em all.
Yea but the problem with that is people only wanted to fight mobs that were fast kills/ for max exp gain (see above post)
Bard pulling for merit pts reached chains of 100+ on same mob for hours on in. everyonce in awhile i would take a pt to adyween sub. for crawlers
but we at least had that choice to go after big mobs. There is no choice here its you do raptors or you do raptors.
The problem with alot of the mobs is that SE started this game with party vs party play in mind. But they screwed the pooch with their own claiming system, the dispersion of the mobs, it being leve-centric. So they need to be rebalanced if SE wants us to kill single enemies. Aside from that, exping never really was an exercise in "skillful" play. It's filler content to get you acquainted with your abilities and in FFs case, other people.
Dude, no it didn't.
Bard was stupid easy to play well...there were only 4 songs you ever played ,okay 5 if you had a RNG in the party but otherwise, it was Mage Ballad, Mage Ballad II, Blade Madrigal, and the fourth one I forget cause it was 4 years ago when I lasted played XI...if you played anything else your party would call you a noob. I used to see how drunk I could get before my party would even notice. it was usually my typing that gave it away, not wether or not I was keeping up on the CRTL- 1,CRTL- 2, macro roatation.