Originally Posted by
Quintessa
GMs back then for FFXI was incredibly awesome. I remember getting into a fit with HNMLS leader and chucked my character, deleted, gone. Character restoration wasn't a thing during this time, the GM told me that they were working on what is now known as Character Reactivation System for Deleted characters but it was a long way off, and all he could do is restore individual items. This guy, AT WORK, sat there and talked with me to keep me calm because I wasn't in the right mind after being backstabbed and rage quitting in the worst way. I was happy that he talked to me. I don't remember his name, but I will never forget him.
Tarus were looked down upon for any job they were that wasn't a caster job >_>. I've been taru throughout and healed taru PLDs, NINs, etc lol, and for crying out loud you fight a taru monk for the last LB quest lmao.
This might be why the team moved away from statistical racial distinction in 1.0 and Yoshida included that into his vision when he took over.
MPKs in FFXI, evil as they were, were always a darn spectacle to see. Remember the SAM NM Ghost? He'd go racking up kill counts in such interesting ways in Valkurm Dunes. It was funny how you could take an NM and drag them across a whole zone and watch them trottle back real slow and eat alive any lowbie that happens to be on their path. Or high level Goblin Leechers who cannot die because they'd just cure themselves, and then wipe dune parties with Bomb Toss. Folks not really good at avoiding aggro would have all the gobs in tow running to Selbina and we'd be locked out of the area for like an hour until some nice high level players would come to kill them. Reminds me of Crawlers Nest. Being locked out for hours because someone pulled all crawlers and scorpions straight to the entrance.
Yeah that was perhaps the most needed and necessary fix for the game of all time lol.