Well, to be honest, Foe requires as much precision with its cast as WHM's heals for Tank Busters. If I don't start casting Foe three seconds before the pull, too many spells'd lose some spice. Especially true on speedruns with Holy spam/BLM's Fire spells spam.
In other news, just yesterday I was on SV run on DF. One bad wipe on the pull because BLM aggro'd one add of the pack just when tank went ahead to grab another pack and I stayed behind to help out BLM. That's still okay, but the last boss drained me of all my energy. And MP, heh. In the middle of the fight, tank was staying pretty low on HP (bad accidental cones hit him), and DPS constantly were getting into AoE. Result? Both DPS dead, me and tank on dangerously low HP playing a dance around the AoE. Since I'm lazy to level THM, no Swiftcast for me, but, at least, the AoE patern wasn't anything complicated. Brought up NIN back on his legs for his LB2, raised BLM, party saved. Blessed be Shroud and Seal.
