This happens in XIV right now, when you run out of leves to link up, most people leave the party and go find other people with leves. I've leve-linked with many people and I haven't come across them again.
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No thanks.
Having cross server systems like this flat out tells me that 90% of the game would end up taking place in instanced areas "it's the only logical conclusion to load characters onto another seperated server for instanced cross server communication" Not only could this be a nightmare for lag/disconects/server issues in general.
As it's been stated before it blunts any attempts to make a united server comunity. Why play with the people on your server when you can just que up for cross-server junk. You never have to see those people ever again so you can be the biggest elitist jerk of your life. Screw up? Well not a whole lot of people will ever find out because your playing cross servers! While communication could be routed it would still be incredibally hard to pinpoint someone across servers especially if they can just jump servers and be like "Oh must mean that guy on the other server Herp derp, now let me Ninja lot that loot for you."
I played on one of the most stagnant old-blood servers in XI....Odin after years of being closed to new players, yet I still managed to find plenty of new friends and people to play with without needing to travle to instanced dungeons.
I despise too much instanced content, I can't explore instanced content on my own while dodging agro. I can't go exploring just for the sake of getting cool screenshots, I can't go exploring just to fill out some Wikipedia articles or test my limits against monsters I shouldn't be fighting but want to see how I do! I can't test my solo strategies in instanced content. I can't do ANYTHING in instanced content aside from the asigned goal or I'm going to be ousted.
I don't mind there being a few instanced dungeons here and there, but I don't want everywhere to end up being a massive battle for entry, and being restricted from traveling to areas because "I don't have a large enough party to do ______"
So for the solo explorer that I hold in myself I must stand firm and say NO cross server junk.
If you don't find that a valid arguement I don't know what is.
jynx all that can happen w/o cross server.
It happen in ffxi pretty well. the ninja looting the elitist jerks the, parting with ppl you never will see again.
so no not really a valid reply. Only one would be tech issues. Not personal feelings.
Sorry if your not wanting cross server que system is a personal problem it is not valid.
My pov isn't personal as I know it can effect ppl. And i'm thinking of someone else in my posting. I'm pretty much fighting for someone who don't post on here. There are many people I met who couldn't join or form content event linkshells because of their work. Most endgame Na linkshells are run on california time of 9pm-12am. Not alot of eastcoat players can play that late. More so if they have sleep issues or be in bed for work at a certain time.
Your limiting the game and limiting yourself by not adding functions to this game....if you dont wanna use it then dont....the option is yours... it should be implimented....the more functions and options to use or do the better.
Repost from the "Say Yes..." forum (I'm on the fence on this one)
Quote:
My vote is that they (SE) try this system out on the new "test servers" and that they "invite" peeps from different servers/worlds to try it out and give some feedback. It it works and peeps like it, patch it in, otherwise forget about it and don't waste too much time on it.
I'm all for anything that is fun that a large enough percentage of the playerbase enjoys, even if I don't.
On a side note I would like to comment on a constant (and growing) trend on these forums that I find disturbing. I see alot of "I want this" and/or "I don't want that" which is fine, esp since they asked for our opinions but there is so much rage in many peeps posts that I think we all need to remember the words of Mick Jaeger/Kieth Richards...
"...you can't always get what you want...and if ya try sometimes...ya just might find...ya get what ya need..."
Ultimately we will get the FFXIV that they give us (evolving of, course) and it will most likely contain content that some enjoy but some do not. It is a big virtual world and there is room for content for every kind of player.
I playeed XI for Seven years and played the least popular jobs in the game.
I started as Thief and never had issues, Ninja looters were banished from the server in most cases, and I can see people on my server everyday as long as they are logged on. Stop ignoring reasonable arugments and realize that Cross server play has failed miserably on every MMO it's been introduced in, aside from the tearing apart of the community.
Hell I play when most people sleep as well, but thats the beauty of playing with the entire world I played with European Japanese people more than I ever did North American. You just got to be willing to step out of your comfort zone. Cross server play is not a "Comfort zone" issue.
It's not only a technical nightmare that could plague us players with issues of lost loot, disconects and not being able to get back in to content.
Hell ignore the whole part of "locking out the entire game world for instanced content" thing why don't you. Then again you will just reply "Thats not valid" and be on your merry way.
Three threads open about this topic? Fine.
Repost:
Cross-world partying would be an instant quitting flag for me. The system is already mindless as it is, remove the actual possibility for socialization with people from your server and there is nothing left of value.
Level-synch + bigger server population will solve every partying problem, so let's not be childish.
A cross-world system would also help RMTs to progress by mingling with normal players.
Kilta_firelotus, hello there. I do understand where you are comming from, cross-world auto party functions will save alot of effort. however, I would not go as far to say that those against it are forcing Ls systems onto other players. Infact, by implimenting this, it could be argued that the cross-world party search is being forced onto us.
Now some people (including yourself) have pointed out that it's not the system which creates bad game-play, but the players who use it. that is true, to a point. There will always be horrid player, no matter what system you use. However, if party searches are kept on your individual server, then at least each player has responsability for their actions. with cross server parties, they have now responsability, who will be able to say they are ninja looters, or ragers etc if nobody is on thier server to tell others? People know this, and will exploit this fact
Also ask yourself, why would a development team put this into a game? to combat lack of population? the populations in the servers are still reasonable, not forgetting the tidal-wave of players when the ps3 launch comes out. If anything, this is damaging to the game from a business point of view. It is like SE are admitting they have low populations, therefore an unpopular game.
Kimiko x
the reason i ignored it jynx cuz most of ffxi endgame is instanced.... heck most of the ffxi is instanced.... I played ffxi also and i seen alot of stuff happen you claim only happens with cross server stuff.
to prove my point, bcnm, ksnm, isnm, dynamis, nyzul isle, salavage 99% of all mission bosses. all of that was instanced.
non instanced nm hnm znm sea sky quests
semi instanced was besieged, ballista, campaing, and those outpost thingies
If they are going to implement cross world "Partying" they said nothing to be specific about dungeons in general. the world is going to be split apart to content you can't acess without instanced access.
But then again I'm against having far too much instanced content in the first place. I don't mind stuff like BCNM's and Dynamis and all that jazz, they are singular zones created for the purpose of allowing players to organize before a large fight. Some of the instanced stuff in the game required a arduous journy just to get there.
How would Cross server for stuff like ENM work? Would you just go to the ENM and pray someone from another server would pick you up? Instead of getting a party to do it in the first place....
I just sounds needlesly complicated for what it offers in the long run.
If it's JUST for stuff like BCNM, Dynamis...I could care less because I would be restricted from that solo anyways. But I do not want large exploratory zones with new monsters and sights to see be restricted just because I'm not raiding the area.
kimi
thanks for posting much better then a few others.
But i still disagree. I seen all of which you claim happen w/o it. And not all players are bad for using it. And the reason why is to make ffxiv as least time consuming as possible in the sense of looking to do stuff. And players can get a bad rep no matter what. But honestly It is poor form to judge a person w.o knowing them. I always try to chalk their rudeness to a bad day or misunderstanding. I just try to ignore it and move on.
I seen ppl get bad reps on ffxi, just for not conforming to elitist views. Yet they are really nice ppl.
Plus you also skrew over those who do not play @ peek times when the pops are lower. Not everyone play @ peek times due to their jobs or school. I mostly play at odd times. And even b4 WoW it can be hard to get something done, just due to not alot of players.
Just say yes please
cross world partying helps those who play at off times, where the server pops are low. Trust me it can take hours looking for a group in ffxi if your an east coast player in the US when you play from 9am-9pm east coast time. that is 6am-6pm cali time where a large portion are players are from to what I notice.
Well usually I would agree with you on this point. I, like many others have work and other rl commitments. Like you say, being on at peak times is not alwas easy. However, this particular MMO has servers which have people from all across the world. NA, EU and Asia. It is reasonable to say that most of the world is covered in each server.
With people from across the world in each server, the issue of peak and off-peak times has been dealt with. There are people on this game around the clock. You no longer get say 5pm-10pm so many people it lags......or any other time, you'd be lucky to find anybody. There is a steady stream of people within each server at any given time
kimi i played ffxi in off peek times, and even with international servers getting a party is still pretty hard. jp peek times for my time are around 12-4am. (my time) EU peak times are around 6-11am (my time). after that server pops are low.
Cross-Eorzea grouping? Hell, yes
Cross-Server grouping? Damn, no
And I hope they forget the idea about automatic fast. And let us walk to the dungeon entrace, no teleport into the middle of the dungeon.
Sometimes yes, it is difficult even when the whole world is playing. We do not always get the best situations on these things. However, with forming parties in your own server, you can regroup again with those people at a later date. Being able to group with them once durring those times is a safe bet you can group with them again at the same time.
If anything, you will have less drama, as people will care more about their reputation and less loot arguments. We have all experienced it, and i think its safe to say that we can all agree it is unpleasent to be a part of.
Also, consider this, im sure everyone has experienced rage players in their time (they may even be one, idk). With cross-server parties, that becomes more common. When they do come up with a subscription fee, i for one would not wish to pay monthly to be insulted by someone i cannot even report as they are on a seperate server.
also, consider the amount of time wasted when you are waiting for a party match, only to be /kicked by osmeone because you "don't fit the bill". I'm sure you can agree, that is not only an unpleasent experience, but a frustrating waste of time.
Kimiko x
I hate pointing it out but it's getting old hearing her insult every single person she disagrees with.
"Not to be mean but... *goes on to be mean.*" It's practically her catch-phrase.
Really, learn some manners. Learn some respect. Just because people don't all share the same opinion as you doesn't make them rude. -_-; No one's personally attacking you or other people with their opinions and there's no need for you tell tell them that they're wrong or go attacking people. You have no right to tell people whether their opinions are valid or not.. You get treated the way you treat others. Think about that for a bit.
I agree with OP. Please no cross-world grouping.
signed.. 10 chars... no cross-world crap please...
kimi that is not always the case. I met some nice ppl with cross server stuff in WoW. what SE can do wuth cross server grouping is add cross server ingore lists and friend lists similar to WoW. I was on a different server then my ex, and was still able to chat with him using the realid system.
And I also met tons of rude ppl in ffxi. So ppl caring about their rep is not really true. I met psychos and stalkers in any game cross server or not.
You guys keep telling me not to base my opinion on other games, yet you guys are doing so. All SE wants to do is make grouping as fast as possible. So one wants to wait 6 or more hours trying to find groups due to playing at odd times. No one wants to waut days inorder to get help for a quests or boss fight.
Let them add it and wait to see if it is bad. And no one is forcing you to use it. Why punish those who want it or even need it?
Server communities are not effected by cross server activities, the only thing it effects os how ppl tolerate certain things.
actually ppl seem to do the same to me. And yes I can if the opinion is a myth since they are just spreading a myth. You choose to take offence to what I say. Even if it really isn't offensive. I don't really attack anyone actually. They get on my case first. And also I hate why people talk about myths as facts. It gets annoying.
I do not want cross server grouping.
Don't even think about that SE!
You have great ideas, so don't copypasta WoW ideas.
If servers getting low populated, just merge them and thats fine.
I'm still pretty torn on this one, I can see the points on both sides. I never saw it firsthand in WoW since I left a little while before the feature was implemented. Although I did begin to hear horror stories about it shortly after it came out from previous guild members, but I never saw it destroy the server community firsthand (mind you I don't think much of WoW's community these days anyway).
I'm all for an auto-grouping within the servers, but slightly leaning toward a no on cross server auto grouping despite its benefits.
People need to learn to ignore Kilta. She doesn't even play this game and needs to stop posting.
You know I'm starting to lean in favor of it, Kilta has made some solid arguments here....no honestly, I'm starting to think that majority of us who will take the game on full time will most likely have a Linkshell and will assume a role in that LS and do almost everything and beyond with that LS (or company or whatever), so we wouldn't have any problems picking up some randoms we don't know that screw the fun up for everyone. This system can be good for the game and good for casual play, so its not all bad.
My thoughts on this are the same. I have heard absolute horror stories from dyed-in-the-wool World Of Warcraft players that this feature completely destroyed whatever semblance of community they had. Hard for me to imagine, but they said it made the players more distrustful of each other and less cooperative. That's their words, not mine.
As for me, I am not so hostile against it because I never experienced it first hand. But their hostility does make me pause ... and think. SE cannot afford to make any more mistakes with FFXIV. This is one feature they may be better off leaving out.
Well, there are plenty of people who aren't really looking to make lasting friendships, they just want to play the game. It doesn't necessarily have to mean they are rude and self-serving.
Those are the people LDFs should be for.
SE DO NOT LISTEN TO THESE PEOPLE. i want new ideas in a Final fantasy game.. THERE IS NO WRONG IN THIS IDEA. i want to do the instances not shout and wait for a party. how many never did nysle? or dynamias? or eninhjar? waiting for a good LS is stupid. PLEASE DO NOT LISTEN TO THESE PEOPLE. In FF11 if you did not spend months in an LS and do every single stupid event that you did not want to do then you got nuthin. If this system is added people who are in a LS and people who are NOT in a Good LS have chance to complete the instance. this is a WIN idea.
Playing an instance is FUN. shouting and looking and seeking for a party to play the instance is BORING.
/thread
Totally against this for 2 reasons:
1. Lack of social aspect
-So I'll do an event with someone on another server and likely never see them again when it's over? Not a lot of fun in that now is there?
2. More chances of getting a griefer in the team.
-If it's limited to my server I can make a sh*t list with ease and know who not to go with, but if you lump the servers together like that I'd need to rely on something like BG to see if they're trustworthy.
All and all: Pros outweigh the cons.
People are misinterpreting what others are saying. People don't mind auto grouping and a fluid party grouping system *within* a given server, they don't want to shout "LFG" for hours, don't argue something that's not there. People are just against the cross-server portion of it. It has nothing to do with instancing and nothing to do with seeking parties.
The don't use it argument doesn't really work. The effects on the community will be felt. I have felt it in other games, I know what I experienced. When dungeon finders came out they were the only way to get groups because people can't be bothered forming pre mades anymore. Unless the content is incredibly hard people don't bother making server only groups unless it is linkshell only. This feature really hurts when it comes to forming friendships. FFXI had a great community because you NEEDED each other.
This tool is good for people who don't care about really interacting or socializing, which to me defeats the purpose of an MMO entirely. People join the groups, nobody talks. One wipe and people usually leave and don't listen to each other. There is zero personal accountability, reputation means nothing when you will never play with the person again. You will manage to play with some good players too but they are on a different server its not like you can do anything with them.
This feature has ruined other games for me, and if FF14 adds it I won't stick around. I have been out growing MMOs because while I like casual content, there is no emphasis on community anymore.