Originally Posted by
LittleImp
The world doesn't work this way. You can't just decide you want to tap into a demographic, stick a bendy-straw into it and start magically sucking out all the money.
You have to create a product that appeals to that demographic, and partially retrofitting a subscription MMO into an extremely suboptimal feature-incomplete singleplayer experience absolutely isn't going to do that. Do you really think someone who's primary interests are games like God of War, Horizon, or The Last of Us is going to come pay upwards of $90 usd ($60 usd for the complete edition, and a few months of subscription to complete the msq) to play through this games story? You'd be paying an insane amount of money for what is essentially half of a game. At most, you're going to appeal to an incredibly small demographic (which Yoshida himself defined) of Final Fantasy holdouts who don't want to play the game because it's an online game. Amusingly, many of these supposed holdouts already play the game, further shrinking the supposed target demographic.