There are still 3 weeks
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There is a thing called reddit and a subreddit recruit a friend. At best offer a sum of gil to would-be takers (I offered 500k gil and got 5 persons in a week or so). But it's not necessary. Over about 45 days I got 18 'friends'. And one of them subbed for 90 days because I got my Draught Chocobo. I got Twintania and Amber Draught too, from the first 5.Quote:
god alone knows how much we have payed for twintania mount...
Yeah, but update history for event rewards has been pretty reliable since 2.0. You can get a real sense of when future patches will be released based on which holiday event items are already in-game, and they've never added to an event they have already put in the game. If it wasn't for Yoshida's comments on 3.15 being before Christmas, I would have expected the 2nd week of January, based on the Heavensturn items being in patch 3.1.
If they DO add new items on top of what they added in 3.1, it'll be a first. I won't be holding my breath.
Just bough them! :p
Hmm Maybe if you spent 100$ on cash shop,SE will give you A special in-game title ... <LOYAL CUSTOMER>.
Don't they use profits from glamour a in the cash shop specifically for the development of new glamour/mounts/minions ingame? I'm for supporting (or at least the choice to support) extra minions and mounts ingame by (maybe) buying a small cash shop item once in a while. It's not like it's a mount lottery system. It's like 2 cups of coffee where I live for a mount with special music.
Look through the thread, it's not going to happen for a while. So many people prepared to pay, pay again, then pay some more, then pay a bit more on top of that.
They say that's the idea, but I think they would say pretty much anything to part you from your money.
What are you going on about? Not a charity? Of course it's not. There is no such thing as a 25$ a month mmo even ones without cash shops.
They make money hand over fist just with the subscription. It's plastered allover the Web how the game brought not just this game but SE as a whole out of hot water. This was before they were heavy handed on the cash shop.
Nothing you are saying is based in reality. They would never charge that much ever nor do they remotely require the most at ion to rake in money.
Blame 5he execs who want to bleed customers dry quickly instead of banking on long term sustainable funding from a proper subscription.
So, the cost of game development increasing is not part of reality?
Game companies haven't been trying to find ways to keep the cost of games steady?
Have you been living under a rock?
Go look at any study examing the monetization of extra content and why it was needed then come talk to me after getting some actual info on the situation. I know no game has ever charged $25 bucks a month. You know why? DLC and cash shops.
If you think the costs of running or developing a game has not changed in the last 15 years, you have been living under a rock. Most AAA titles exceed the budgets of some movies. These costs have to be absorbed somewhere.
Here, I will even help you get started on getting lernt! http://www.wired.com/2011/02/dice-blockbuster-games/
My point was there are no free lunches in this world. If you love your $15 per month subscription, we need cash shops to prop up that stagnating pricing model.
Except the cost of storage and servers has dropped significantly since then too? The MMO market is also far larger than it was back in the day, that's why we aren't being charged $25+ a month. You know why AAA games still cost $60 even though their budgets are significantly higher than ever before? They sell far, far more copies. Let's take Bethesda for example, Morrowind has sold around 4 million copies over the span of what now, a little over 13 years. Fallout 4 has sold 12 million in the span on a month, at its full price. We aren't being charged more because they're making more, simple as that. FFXIV has sold 5 million copies on its own, sure it doesn't match up to the behemoth that is WoW, but WoW got lucky in that they released a fantastic and casual (at the time) game. According to a quick Google search, FFXI had 500,000 at its peak, that's the average we have in FFXIV at all times. Pair that up with retainers, fantasias, server transfers, name changes, and other services, and you get very large profit margins. Cash shop onto that? You're practically printing money... to burn on 10 year projects cough FFXV cough.
You know what would happen if they charged $15? People wouldn't subscribe, simple as that. They'd move to WoW, or whatever other option there is, or quit playing MMOs altogether. I'm not a pro cash shop person, I've spent a bit here and there (mostly) on Fantasia though. I'm fine with the services, fine with just about everything on there except NPC clothing (just a personal problem), but it has nothing to do with MMO costs rising. SE is so cheap that they refuse to give Yoshida a proper team, he's stated many times that his development team is far smaller than traditional ones. You could make that argument about other MMOs, sure. SWTOR has around 800+ people working on it, and it shows. Huge worlds, entirely voice acted, better cutscenes, nicer visuals, etc (the actual MMO is lacking though), but for FFXIV? Not a chance.
Personally, I'm fine with it, as long as they don't add new items that took actual development time. I seen people posting that it's pathetic that they're selling pre existing items and not new ones and I'm thinking, "What?". Maybe I'm looking at their posts wrong, but it seems like they want to take dev. time away from the game, and pour it into new items for the cash shop... why, to justify spending your money? Would you not prefer the new items go into the game? I'm glad that the new mounts are obtainable in game, or through recruit-a-friend. Every mount model is obtainable in-game, apart from Sleipnir, and so far they haven't pulled another Sleipnir so we're relatively safe. The problem will start being a problem when they do something similar to Sleipnir, or rather, an entirely new mount similar to WoW. WoW's most recent mount cost $30 I believe, what a joke.
Edit: Also, where did you get the $25 from? I'm not 100% sure if it's accurate, but the inflation calculator I used suggests a little over $18
* Hohenheim Obtained The White Devil *
Measly 12 Bucks. No shame in my game son :3
Indeed, I absolutely agree with you on the fact that there are no free lunches in this world. Which is why, they are not getting one from me. Over 8€ for a rehue? It's not a reasonable price.
So many entitled people in this thread? Again I absolutely agree with you. People are entitled to voice their opinion and voice their feedback. Especially considering the FFXIV community tends to be very loyal compared to other communities.
We're not expecting "free lunches", but after spending over 150€ in this videogame, I think customers deserve a bit more respect and not get ripped off with an 8€ rehue + monthly retainer subscription over "server issues".
Now excuse me while I go read articles on the interwebz to "get lernd" on how to better spend 8€.
The cost of storage has decreased, but inflation has also increased the cost of goods and services from the turn of the millennia. In addition to inflation, costs of production and advertising have sky rocketed.
Using http://data.bls.gov/cgi-bin/cpicalc....998&year2=2015, you can see that buying power has decreased by a factor of 1/4 since 1998. That means that a dollar back then is worth a dollar and a quarter now. Our subs, just by inflation, should be around $20.00. That's just looking at inflation. It's not a fart stretch that $25 is a realistic price for a sub when you consider the increased costs in development and getting your game noticed.
I agree, I agree that if SE charged more than $15, that they would lose subscribers. That's why we have a cash shop, to off-set the financial needs of the dev team.Quote:
You know what would happen if they charged $15? People wouldn't subscribe, simple as that. They'd move to WoW, or whatever other option there is, or quit playing MMOs altogether. I'm not a pro cash shop person, I've spent a bit here and there (mostly) on Fantasia though. I'm fine with the services, fine with just about everything on there except NPC clothing (just a personal problem), but it has nothing to do with MMO costs rising. SE is so cheap that they refuse to give Yoshida a proper team, he's stated many times that his development team is far smaller than traditional ones. You could make that argument about other MMOs, sure. SWTOR has around 800+ people working on it, and it shows. Huge worlds, entirely voice acted, better cutscenes, nicer visuals, etc (the actual MMO is lacking though), but for FFXIV? Not a chance.
I agreeQuote:
Personally, I'm fine with it, as long as they don't add new items that took actual development time. I seen people posting that it's pathetic that they're selling pre existing items and not new ones and I'm thinking, "What?". Maybe I'm looking at their posts wrong, but it seems like they want to take dev. time away from the game, and pour it into new items for the cash shop... why, to justify spending your money? Would you not prefer the new items go into the game? I'm glad that the new mounts are obtainable in game, or through recruit-a-friend. Every mount model is obtainable in-game, apart from Sleipnir, and so far they haven't pulled another Sleipnir so we're relatively safe. The problem will start being a problem when they do something similar to Sleipnir, or rather, an entirely new mount similar to WoW. WoW's most recent mount cost $30 I believe, what a joke.
See above.Quote:
Edit: Also, where did you get the $25 from? I'm not 100% sure if it's accurate, but the inflation calculator I used suggests a little over $17
MMO's are one of the few markets where you can literally buy endless hours of entertainment for your measly sub fee. If you're bent out of shape over a re-skinned mount for eight euros, you have bigger issues than I am unqualified to address. Let the people with the appreciation for the mount and/or the extra cash to subsidize your sub fee.
You are excused.
I bought both new mounts the moment I heard about them this morning. If some people don't like the mogstation shop then fine you aren't forced to buy from it. But there are people who enjoy the option and regularly use it.
News flash: Just because its "optional" doesn't mean it can't be obtained in game through some means. This could have easily been attainable in the Gold Saucer, some trial, or through achievements. Square Enix is sliding across a very slippery slope. I can't wait for glamour gear to disappear entirely from the game and be cash shop exclusive from now on.
"You have bigger issues" - Turning to personal attacks will not make your argument right :)
The problem is not how much it costs. It's whether the price is fair or not.
If I turn into one of my company's loyal customers that are basically "paying the bread I eat" and decide to charge them nearly the same price as a complex item for a simple one they'll tell me I'm out of my mind, I'll lose years of trust I've built with them and they'll turn to the competition.
I don't see how it's any different here. Monetization doesn't justify everything. Customer trust is equally important to keeping your reputation and to keep them coming back and bringing more along with them.
I'm not complaining against the cash shop though I'd say my opinion on it sits in the limbo considering we are paying a monthly sub and every single expansion. But they have been mostly fair with their model so far. Fantasia pricing for example is spot on and I think that's what gets people using them so often compared to other games where the fantasia equivalent cost 3-4 times more.
I do however reserve the right to voice my opinion and give my feedback, when after spending quite a bit of money in this game to support the devs I see something that simply isn't fairly priced as is the case with the rehues.
Just thought I'd throw in my two cents since I heard a mention of SWTOR's "cash shop"! :)
My partner and I played SWTOR for about two years, and then left it for this game when they announced their new expansion, KOFTE, was story, single player focused.
Anyways, in the time that we played, glamour was a lot of fun. Admittedly, my partner loved the glamour items, however it is very, very different there from this cash shop.
In SWTOR, there is the cartel market. You purchase packs that give you 5 items usually, but only 3 of those are actually armor, weapons, minions, or mounts. Now, they separated everything via a rarity scale. This makes it so you can get complete garbage, or one ultra rare item. Well, RNG is a troll, so it is very, very difficult to get an ultra rare from a pack. So many people, including friends I had, spent hundreds of dollars every couple of weeks to buy packs in hopes to get their items. If they didn't get what they wanted, they could potentially sell some items on the market to get in game currency. However this further perpetuated the RMT situation. It got so bad, that one of my friends got banned for trying to sell an item in trade chat.
Anyways, apologies for the rant.
TL;DR: MMOs are trending towards cash shop items. It is unfortunate, but I am happy to see that I can directly purchase the item I want without depending on RNG or spending millions of gil on the marketboard. I am happy they are still adding things to gold saucer, but if I miss an event, I am more than happy to spend the money to get an item. It is a "punishment" of sorts. :)
The thing is that you will not make everyone happy no matter what.
If you add the Mounts to Trials then you get people who complain about RNG and how they never win their rolls or see the drops.
If you add it to the Gold Saucer then you get people who complain that 1 Million MGP is too expensive and that they will never be able to grind enough to afford it.
If you add it as an Achievement similar to the Parade Chocobo or Gilded Magitek then you get people who complain that they never get commendations because they're a DPS or something.
If you gate them behind content like PVP which is very unpopular then you will get people who complain about being forced to do content that they don't enjoy just for a mount.
What is SE supposed to do?
SE is a business and even before SE had their mog station store it was already proven by Biizzard that you can successfully have a sub mmo and sell additional mounts/pets/vanity items for extra cost and people will still play your game sub and buy items on the store. I sure would like the items to be obtainable in game as someone who plays the game, but its just the way the game industry is now a lot more microtansactions. In the end they want to make money on FFXIV which is what the main goal of a business is to make money. A lot of people wish we could go back to the time where we didn't have microtransactions and a lot of dlc in games but now that just isn't going to happen.
I'll admit that I wouldn't mind those two mounts, but I'll probably never get them.
I like all the new stuff they are putting into the mog station. While I don't partake as I'm subscribed it seems like they are putting some fun options into that process.
My boyfriend (<3) just gave me the white one as he always heard me talking about it everytime I ended up on Castrum...
It's NOT the same one Livia uses :(
Some of you may remember Livia's one. What I always loved on it was the high contrast between gold/white, looked lovely to me!
For those who need a hand, here it is:
http://vignette4.wikia.nocookie.net/...itek_Armor.jpg
And now, this is what we get:
http://i.imgur.com/egciFpA.jpg
I'm sorry but... dull looking! Looks like it's missing things! People pay for a certain thing, you can SEE the golden detail in the thumbnail, and this is what we get.
WTF!
Sorta annoyed that even the cash shop ones do not get the extra actions. So regular magitek mount can fire 2 different fun attack animations, but the commendation one, and these 2 cannot... even though they are pretty much the exact same model.
http://stream1.gifsoup.com/webroot/a.../1380453_o.gif
I will say that they ARE following a long SE tradition of milking as much as possible out of the exact same models with marginal changes. I guess there will be armored gobbues and ghost couerls available soon at this rate.
http://cdn.meme.am/instances/500x/63143521.jpg
Here are the angry people and here they are when they end up paying ;3
$12 is steep for recolors, IMO.
I'd pay maybe $5-7 tops for something like that.
If you think that was a personal attack, I would hate to live with you. It's called hyperbole -____________________- jfc
FFXIV is not a humongous game, it's not raking in the cash and it's still using a 15 year old pricing model. Since when has it been fair for a business to lock in it's prices for fifteen years? You're asking a lot of a company you're so loyal to in taking a financial hit so you can keep your comfy $15 a month sub. That's why you're entitled.Quote:
The problem is not how much it costs. It's whether the price is fair or not.
If I turn into one of my company's loyal customers that are basically "paying the bread I eat" and decide to charge them nearly the same price as a complex item for a simple one they'll tell me I'm out of my mind, I'll lose years of trust I've built with them and they'll turn to the competition.
I don't see how it's any different here. Monetization doesn't justify everything. Customer trust is equally important to keeping your reputation and to keep them coming back and bringing more along with them.
I am probably one of SE's biggest critics on this forum and even I understand that yoshida and Co. have bills to pay and a roof to keep over their heads. I rather the cash shop exists so that way the dev team is funded properly and not funded based on a fifteen year old pricing model. You're working adult I imagine. When budgets are underfunded, what happens? People don't get raises, they get pay cuts and in the worst scenarios they get laid off. I am a loyal SE customer too and I remember what my ff11 sub cost me for three characters back in 2003. It's about the same as I am paying now for this game.
Then what would have been a fair price?Quote:
I'm not complaining against the cash shop though I'd say my opinion on it sits in the limbo considering we are paying a monthly sub and every single expansion. But they have been mostly fair with their model so far. Fantasia pricing for example is spot on and I think that's what gets people using them so often compared to other games where the fantasia equivalent cost 3-4 times more.
I do however reserve the right to voice my opinion and give my feedback, when after spending quite a bit of money in this game to support the devs I see something that simply isn't fairly priced as is the case with the rehues.
nice, lol
I don't complain about cash shops, and I don't get into that discussion (unless they're something different than glamour items). I just think that you should get what you pay for, it's all.
And well, good luck blaming on people who simply can buy things they want *shrug*
It's not FFXIV, but I believe it applies to FFXIV even more so to FFXIV. The developers of SWTOR said that with 500,000 subscribers they could not only maintain the game (including development costs), but they would also be making a substantial profit but "nothing to write home about". FFXIV's team is far smaller than SWTOR's was at the time, they are raking in money but given they're a business that tries to maximize profits, they're going to attempt to make more. FFXIV has approximately 600,000-700,000 subscribers, the substantial profit just got quite a bit larger. I believe Yoshida himself said 400,000 was enough to maintain the game and make a good enough profit for SE to keep the game running, less than SWTOR even.
Well I'm glad there's people who likes this model :3!
I don't find it too bad myself, the only thing that's bugging me is that it says that it's Livia's one and in the thumbnail you can see the gold parts. If the thumbnail was the same as it is in reality and the description was tweaked I wouldn't mind!
Was that statement before or after it went F2P or Freemium? I don't really keep up with SWTOR. I can see F2P/Freemium pairing well with that statement, but I am curious to know if that holds true for a pure subscription model.
We also know that SE the company is siphoning money from this game for other projects, so I don't know how much that impacts the budget of FFXIV.
I don't mind the cash shop only thing I wish they would do is occasional specials here are some examples.
Black Friday Sell: Everything in $$$ Shop 50% off for the weekend of Black Friday.
Out of Season Sell: anything out of season 25%-50% off.
Special packages Sell: Merge seasonal items, mounts, minions etc for a good discount 35%-50%.
All I am missing now is the armor. I do love the White Devil myself, bought it as my early christmas gift to myself :D
What they mentioned number wise was before SWTOR went f2p and Yoshi said that flat out 400k was a more than comfortable number to take care of business. And the cost of pretty much all information tech has dropped significantly even compared to inflation. Even more so when it seems that since day one they've been running this game on the decommissioned FFXI servers from the first set that were retired.
The way I see it, at least it isn't like TF2 where you can pay 13.00 USD for a hat. No not a costume, just a hat.
i have a question about christmas eve, are we getting something new this year or those are the only things we will get (the stuff at the Mogstation)? :(
who else bought the fake 'stache tho?
https://media.giphy.com/media/tllSUwcQmuCac/giphy.gif
about to be lookin fresh in that white one too :cool: