Originally Posted by
YuriRamona
This is obviously a major concern with implementing a system that accumulates/rolls over your mythology tome weekly allocation. There are serious problems with getting players to log on consistently if they could concentrate a month or more worth of tome grinding into the spawn of a day or two. Indeed, why would players remain subscribed if they can let their account lapse for a few weeks or even months and then come back fresh?
On the other hand, the system that currently exists heavily, if not severely, disincentives players who've missed the weekly reset from logging back in. As the OP explains, they are permanently behind other players (especially their friends and FC) and can not ever catch up.
In addition, the lockout on the Binding Coil would still act as a strong counterweight to implementing a "rollover" tome system (and in 2.1, the weekly Extreme Mode primal lockout). Given that mythology equipment is immensely above the equipment requirement for all current content besides Coil (and EM Primals), players will be strongly incentivized to maintain their subscription. The next closest demanding content is Crystal Tower and Titan HM, the former has an item looting lockout and the latter is an undesirable headache to a vast majority of players. This argument is clearly debatable but I don't see evidence to the contrary.
As the general population becomes better equipped, the demand on players, even in Duty Finder, rises steadily. SE obviously recognizes the gap in player achievement across the casual-dedicated gradient and that is why they are implementing the Duty Roulette. Another instance of this is the max number of leve allowances you can save: 99, which represents over two weeks worth of missing leves, in order to let low level players, crafters, and harvesters to catch up.
A weekly reset on myth tomes is antithetical to the philosophy of bridging the casual-dedicated player gap. As many other threads have lamented, the content schedule and development structure of this game strongly disfavors dedicated players: SE is much more eager to capture a large casual subscription base, it is puzzling why they have yet to indicate a willingness to move to this "rollover"-type system. Players who miss weekly resets are often the type who have real-life commitments: other things to do that supply them a steady stream of income or social fulfillment that readily distract them from the game's lackluster ilvl80+ endgame offerings (i.e. Coil and EM Primals).