Originally Posted by
Valence
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Personally I do think most decent BLM players or informed players know that BLM's kit works and can be used for it (cannot say for 7.2 yet but there is very little reason it wouldnt, unless their vaunted new encounter design is actually wild).
But Aelin above still does have a point. It makes it very difficulty and unapproachable for the average player. It's still one of the remaining jobs that is punishing enough that you can not only drop casts and full uptime, but also drop enochian, drop flarestar, etc. The mobility toolkit is extensive but also probably the hardest to use (no weave slots, a lot of technical tools), and the job actually lost mobility in 7.0 with the disappearance of sharpcast, until 7.1 made Despair and Fire Paradox instants. And also, the inability to swap to ice on demand with non standard like it used to, or not as easily. It's what makes the job interesting to a lot of veterans and mains of course.
I just think that the DDR system is unfortunately something that is preventing the jobs to be very expressive else you end up with a game ultimately catered to hardcore players only.
Now you're gonna tell me, we need easy and hard jobs, and frankly, perhaps, but I hate that idea. I'd rather have jobs with accessibility and high ceiling all across the board and in my eyes it's the DDR that's in the way.
Agreed either way..