Originally Posted by
Liam_Harper
Because oGCD's come with a cooldown, thus requiring some thought or planning on encounters with higher damage, while GCD heals can be spammed mindlessly as long as you have the mana. Our "class exclusive Materia is a joke too. Piety is a "just incase" stat we're forced to prog with and impossible to balance because every point of mana you have over 0 at the end of a fight is wasted stats.
If Toxicon was optimal you might as well ignore half your single target oGCD kit and just EDiag whenever someone needs single target healing. It's not engaging gameplay.
An oGCD Toxicon would push you to bank 3 Stings for every buff window. You'd also have to burn all Stings before intermissions, then EDiag 3 people ready for the raidwide when the boss came back or you'd suffer up to nearly 1k dps loss. It wouldn't encourage more GCD heals, it'd be a dps tool to be optimized.
Depends on downtime. If the boss is going to vanish at any point in the fight, you want to bank 3 Lilies instead of healing with them. In dungeons it's optimal to burn lilies while the tank is pulling mobs, not when they've stopped. Lilies are also a straight up loss near the end of a fight. You have to end with the Blood Lily on 0 or you lost potency.
Misery is a mess in more ways than losing 85 potency per lily.