Originally Posted by
Reinhardt_Azureheim
...sheesh, all that negativity as soon as someone mentions Mythic+ dungeons, even if the implementation of them was kinda dumb (degrading mythic+ keys as you wipe is kind of a turn-off). It doesn't need to be a carbon copy of Mythic+, but having harder content in general never hurts and the more exists, the more people may consider giving it a shot. Savage is great and all, but an occasional hard dungeon, not just by name but also by actual dfficulty, or alternative higher difficulty content would really nice to have.
Or are we really content with staying in our current cycle of dungeons never offering an actual challenge and we instead have to rely on Savage and a lesser degree Extreme?
I also raise the point that more high-difficulty content that would force players to get better would benefit the playerbase as a whole - I may not speak for all, but definitely for many about those who rolled their eyes at people they see in duty finder and think "what the hell is this guy doing?".
So, yes please, more harder difficulty dungeons / content.