Originally Posted by
Clair
I know this. This is what I've been saying in this very thread.
TP generation is just more damage for now. DRG has two stun moves, Leg Sweep which while quite handy is fairly crap damage and Heavy Thrust which only stuns when the target is attacking you (while not doing the thing people are citing as DRG's greatest strength right now, avoiding hate. Whereas WAR's stun weaponskill can stun while they're doing something they excel at, having monsters attacking them.)
Leg Sweep - Bad damage, stuns after a combo from True Thrust which is used in the front (somewhere a DRG isn't going to be as often as WAR), 30 second recast.
Steel-cyclone - Good damage, doesn't even need to combo for the stun effect to go off, 30 second recast.
Does DRG have a slight advantage when it comes to stunning monsters? Maybe? Depending on the situation? Well that's not enough. Like I said before, I'd rather have the extra 2k HP thank you very much.
If they can't give DRG more utility than WAR, they need to increase it's damage. Just like you said, balance out damage + utility.