Yoshi-P basically confirmed that the next job will be a Healer, when he was asked why Gunbreaker is a Tank. It was to presence balance. There is the possibility of 2 new jobs, but that seems unlikely.
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Yoshi-P basically confirmed that the next job will be a Healer, when he was asked why Gunbreaker is a Tank. It was to presence balance. There is the possibility of 2 new jobs, but that seems unlikely.
And you don't count blue mage cause be real now blue mage is not a job it's a side quest that's just made to look like a job.
The same can be said for healer like Regen/Shield healer.
Or for example, some don't want to play shield healer, some don't want to play pet healer, some don't want to play basic healer (whm), some don't want do deal with cards, etc.
Many healers don't have all the 3 jobs leveled because there are not interested to all of them.
I understand, that maybe because of the dps population and because a dps is maybe easier to design, their number are more important that tanks and healers.
But, I'am sorry, but at this point, 3 jobs compared to 9, it's just unfair.
The classification : 4/4/9 for 5.0 and 5/5/10 (with range dps) for 6.0 should be the thing, I hope (+ maybe BLU adding as true caster during 5.X)
I think another Tank and Healer in 6.0 is very unlikely.
In fact I think any more tanks or healers at all is very unlikely. While tanks and healers are currently in drought, the fact that DPS are split into different categories is also a factor to consider.
We'd likely see new melee and ranged physical jobs in 6.0.
What the melee job will be I can't say, either maiming or scouting most likely.
Then 7.0 might see a new caster and the other of maiming/scouting. Or if we're lucky a tank, healer and melee.
There is a very high chance that the 2nd job for SHB is going to be Dancer in the Healer role. So I don't think there's anything to worry about.