Originally Posted by
Myon88
The new turret overload is really great now that the damage dealt combined with the downtime breaks even with continuous attacks over the same 30 second period (give or take a bit).
You can think about it as it letting you take all the turret autos from up to 30s in the future, and cashing them in right now for damage. If the boss goes untargetable in the future, or you have a buff on you, there's the potential for massive damage gains; and like El said it will be a huge benefit in any situation where you need a big damage spike.