Originally Posted by
HakaseNyan
I thought with HW they would change things up more. The story is fine, and I enjoy them taking a closer look at each NPC. However, cutscenes still remain utterly boring. The camera during certain scenes are still too stagnant and unimpressive. Then, we have a lot of *here's my hand* & [nodding intensifies] for our player interaction. The Idle-shire setup with Rowena taking over, and dungeon+tomestone grind is pretty much the same as 2.x, but I suppose that's to be expected. They did create another avenue to obtain different gear (the diadem), but even they admitted they went overboard with that, and it's going to be changed(?).
What I really hope to see in 3.x are better cutscenes, some bosses that are more like the Stone Vigil(hard) final encounter, and less linear dungeons. I enjoy the boss mechanics they've thought up, but the in-between is still just trash pulls. Break the mold, please.