Their choice was 1% drop rates on items no lockout, or lockouts where you get 2 random items from each bosses loot table then are locked out for the week.
The 1% drop rate appeals to the no-lifers because they will run whatever zone like 20 hours a day, essentially getting all the drops by brute forcing it. This leaves a player can only play a couple of hours a week in the dust because they can't run the same zone over and over again due to play time issues.
Weekly lookout puts no-lifers and casual players on the same playing field. A majority of people are happy with it in the end.
