Don't need to post it on 2 diferent threads, just keep it here on the DRK Megathread and its fine ^^
Printable View
Yeh just deleted it. I missed the megathread :)
Shame the Devs couldn't careless about DRK, the stuff they implemented pretty much solidified they don't give a flying chocobo's arse about DRK and just slapped bandages on this malformed thing they called Dark Knight and said good enough.
I'm tired of them ignoring all the complaints the DRK players have had with the job and continue to shit on it like its not one of the most iconic Jobs in the Final Fantasy franchise.
Dropping the job for GNB cause at least they can't fuck that job up since it already has a playstyle that is considered solid enough to build upon.
This was never really intended to be that thread, though. Shin was curious what the community thought about X, and asked relevant questions accordingly. You're more than welcome to take what's been presented, and maybe slightly polished, through discourse here and present your own survey or summary of those issues.
Also, historically, the more unified, polished, and liked (especially in a single form) our suggestions become, the greater the chance of the thread becoming locked... Hopefully that's only due to a very tangential relationship.
Opener gonna be a travesty
Blood weapon
Salted earth +follow up
Edge of Shadow
Carve and split
Abyssal drain
plunge x 2
Shadow bringer x 2
pre pull delerium if it lets you
No worries. It's a damn good post to be made. It just likely deserves its own thread.
That and, I could have sworn Lyth already made it...
Edit:
So, it's not quite a match, but Lyth's post fits a similar purpose of outlining potential solutions for fairly commonly listed issues, even if those particular solutions are a bit more original/idiosyncratic, rather than merely what's been sifted through the community as more or less objectively good ideas.
There is certainly still room for a more firmly community-driven address of issues.
I don't think anyone would argue with the issues you earlier mentioned -- "2.5 Spell GCD, Blood Weapon jank, 123 spam,reliance on MP ticks, TBN being the only thing supporting the job and the like" -- save for perhaps the "reliance on MP ticks" being irrelevant except in its slight devaluation of Skill Speed, so I will only add to that "a lack of events to play towards and/or look forward to between 60s burst periods".