Thankfully SE will soon be adding this really nifty ability called Spiritbind so that your mages can...
Wait, it's already in the game.
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Thankfully SE will soon be adding this really nifty ability called Spiritbind so that your mages can...
Wait, it's already in the game.
So our mages can... root themselves in place at every opportunity, rendering them unable to move onto the next targets when they defeat a target? So we're forced to equip it just to heal effectively, because 'proper' MP management hasn't yet been implemented?
Believe me, I know the merits of Spiritbind I just dislike being forced to require it every time I need to cure someone. Thats 2 abilities instead of 1 required, adding to the ability equip points as well as forcing us to spam it on the off-chance we need to heal someone during that time.
Again, I ask you. If this is MP management then why are cures the ONLY spells affected?
i can understand some of your point's . 1
Yes it's a bit high i would say but i like itno more ez mode god mode people now need to learn to manage there mp and so forth.
2,
yes this is annoying as hell but to be fair u get 2 rebirths every 5 mins + raise 2 if used the right way u should alway's be able to raise and be cool unless a major F$$k up it's a small thing really
3. This is ment to be happening once they remove the phi level so time will tell with that
4. please don't take this the wrong way. but dude hear of money sink needed and u dont have to return if you don't want to just time out and return outside or dont die it's fine give people a chance to spend there money on something + i made 200k outside the instacne other day was nice :P thanks people.
5. this is silly it does not need any type of nef or anything it's fine the way it is we my shell has killed him many times one of the first u just need to do it right and no thats not with 4 arc 3 con and tank it can be done with random set up's also as i have done it with others also, we are trying to get server first on last boss only had 1 try's tho we got 35% and damn eye caught a
mage and we was slowly to react got lazy :P. done the quest for all 3 citys now i love it so much it's hard its cool iti felt so good that i killed the orge for the first time when we got it the cheers over vent, That's how it should be you feel super u did a task that was so hard and u all hard to work as a good team :)
6. yes this needs to be tweeked slightly just a bit but thats about all but we do it fine now helps with acr trait and skills and yes ( im a mage ) just needs to be managed u cant be one mage mass healing now u need to swap it out between each other go to red stop next mage
I dont know but me for one i love how 1.18 has come yeah some tweks needed for me i just feel the auto attake needs to be tweeked but other than that i Love it i want to play more now i look forward to coming home and playing
THANK YOU YOSHI P!!!!!!!!!!!!
1. Have someone range attack the first ghost.
2. Have everyone else stay away from the tank.
3. Let tank get aggro. If you followed the previous tip no one but the tank should get hit by the spit.
As soon as you see the ghost disappear, run in and down the ramp. If you don't do it quick enough they'll obviously pop on you.
4. Keep a healer with the tank as you're running down
5. Position
6. Kill.
First off, stop with the mindless insults until you can actually learn English. As to your "points"
1) 8 Cons in a dungeon will wipe easily, but that makes 16 raises, yes.
2) There is no possible way for 1 con to cast Rebirth 10 times in a 60 minute period. Stop lying to make yourself feel better.
3) I'm obviously not brainless since I have been able to shoot down every single one of your comments.
4) "you" and "are" are not joined as "your." They joined as "you're." Is English hard for you?
I'm not sure what your group is doing because mine doesn't have those problems. It seems this thread is divided between people who have a ton of problems and people who don't. Since it's unlikely that some of us have unfair advantages in the game (free cures, 10,000 MP, etc.) I can only assume that the side having issues is doing something wrong.
I suppose you could just stop and regain your MP before pressing forward if a lack of mana is that huge a problem for you.
What I can say is prior to 1.18 I used to watch television while doing leves and would simply spam AoE cure III, all the while barely looking at my PC monitor and could do this pretty much indefinitely until the leve ended. That to me seems more broken than having to be efficient with your mana.
The fact is people have completed this dungeon, using the same mechanics you have. People who have not are progressing further and further in it every day... again... using the same mechanic you have. If your problem is tanks not being able to hold hate, discuss with your group how you can better control enmity. If your problem is a lack of MP, discuss with your group how you can be more efficient. Adapt. Evolve. Progress.
I can't help but think this has more to do with this being more or less the only real content in the game so far. Maybe try the R25 dungeon? It just sounds like people want everything nerfed JUST to the point that they themselves can complete it and complete it immediately... and where does that end? There's always going to be someone worse at the game than you and following this line of thinking we end right back where we started with a game that plays itself. Thanks but no thanks.
I suspect once the game is opened up a little more and there's various things to do for a wide range of skilled and not-so-skilled players, people will be less worried about what someone else is able to do and they're not.
Had 100% of the FFXIV community downed Batraal the first night of 1.18 we would all be here rightly claiming FFXIV is dead and that Yoshi P's vision was a complete failure.
Well it looks like you and the people you roll with need to look at these challenges a lil more seriously, after all they are supposed to be challenging. Your typical zerg strat will now work since the 1.19 patch, that was kinda the point. Remember to learn from your mistakes and dont be afraid to try new things, Knowledge is true power in the world of Erozea. This dungeon is totally achievable, I know this cuz i've completed it and got the Batraall achievement.
shut this stupid thread down already