Doesnt your own example kinda prove you wrong though when you say difficulty went up over the expansions? Stuff is so much more telegraphed and gives you much more time to react now than it was in world of darkness.
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Different mentality. I'd rather have mechanics that are easy to understand but some difficulty in getting right, instead of obscure nonsensical icons and colours that I need to guess and try over and over until it clicks what it does and then it's like, I'll never fail this mechanic ever again.
I do prefer going in blind too however, and when it's possible I will do so, I consider looking up guides to be spoilers, if not outright cheating. But, the game's old now, people have learned the mechanics by heart by the time I got to them, and if I'm always on the floor, it just takes longer for everyone else, and I feel like I'm wasting their time, so sometimes I'll just bite the bullet, if the mechanic is really confusing to me.
No, exactly the opposite. Because, what used to be obscure mechanics reserved only for raids, are now seen everywhere. That's the point. My deaths in ShB dungeons far outnumber my deaths in any dungeon up to SB.
And again, I'm not saying it's a bad thing, it makes things more fun and interesting overall, especially with the experience of knowing or identifying where I first saw a variation of said mechanic, but to argue the difficulty spike from ARR to EW isn't massive, it doesn't make sense to me.
And to say that, seeing a cast bar, with some random title, with absolutely no telegraph until after the snapshot, gives you more time to react? Huh?
DrybearGamers made a video about the healer strike. Here's a link:
https://www.youtube.com/watch?v=W3KE75kCjl8
I explained the Berserker just a few posts ago.
Or perhaps the flames that need to be placed on the curtains and piano?
Or how about Matoya's Relict where you're not sure if the puddles will hurt you or you should stand on them?
The boss that turns you into a toad with an untelegraphed aoe?
Having to get hit by Death Ray or Apokalypsis before you understand what they actually do?
There's tons of examples.
Add Quarn to that. Those bees can be deadly with a tank undergeared and pulling too much and a very inexperienced healer. I will unashamedly say it kicked my butt and made me seriously consider giving up White Mage entirely.