Originally Posted by
Rithy255
This is the issue it seems healers want tanks to be boring meat shields that do practically nothing else, old aggro management isn't coming back nor is stances "boss positioning" hasn't really had many importance in a long time either not to mention that fights always have a off tank, I see tanks as Supports, In ff14 they should be the middle ground between a DPS and healers, frankly it's fun to have tools that can help party members on a tank and I don't want that took away, I like being a paladin and being able to "protect" people which isn't just "lol i have aggro".
I really am tired of comments that miss what I and many others like about tanks, seems to think ruining the tank role into making it more boring will all of a sudden make healers more fun, because it won't even removing all non-healer healing will barely change the enjoyability of healers.