Subjective. I've demonstrated plenty of knowledge of the topic, you simply don't agree with it. There's a difference. Stop being rude/inflammatory.Quote:
You already demonstrated that you know nothing about the topic (according to you this solution didn't even exist), so I'm sorry if I won't exactly take a cost assessment from you
They are only modular if you designed them to be modular. And even when they are, it still takes work to extend and upgrade them. You seem to be using "server systems" to simply mean the machines the servers run on. But it's not just about the hardware, it's also about the software. When you've programmed the server software to work one way, then the players come in and cry "no, make it work THIS way, dammit" then if they want to do it they have to rewrite their software, not just buy more hardware and plug it in.Quote:
Server systems are modular. The bigger cost is in creating the core system, not in adding more modules to fit a higher population.
I'm not grasping at any straws. I'm using reasonable logic while you're resorting to various forms of fallacy. Do be sure to let me know when you can have a sensible logical conversation- that will come when you are able to objectively analyze the two situations presented and see that they do have close similarities and a valid comparison can be made between them. That's what I'll hope for, but what i'll probably get is just another "lolurwrong, gtho"Quote:
So yeah, Apple to Oranges, but feel free to continue denying it. It's not like it's not evident that you're grasping at straws anyway.
A single worldwide server network for a game has only been done successfully by a few well known games. I think EVE is the only really successful one I can name off the top of my head. Developing this is not a simple task despite arguments to the contrary. People in this thread would ask that SE essentially abandon all the work they spent developing the new server software and redo it again to utilize a decentralized worldwide network system or ingame server migration system. That's more than likely a massive request and given SE's current situation, it's extremely unrealistic to expect them to make such a major change this late in the ball game.
