I think I’ve had like, 10 different moments where I say out loud ‘where’s the voice acting?’ When a cutscene starts. I’ve only just finished the Lvl 97 dungeon and a few cutscenes, and it’s genuinely freaking exhausting at this point
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I'm not terribly surprised, at least for where I am in the MSQ.
There's lots of nice elements to the expansion but there's a dearth of interesting characters and dialogue. Wuk Lamat really does rip me out of each scene with her extremely offputting, childish behavior. I've literally skipped cutscenes just to avoid listening to her go into Jarjar Binks mode.
I've had complaints in the past, honestly with each expansion, but they were very subdued compared to what I feel like we're seeing here. Is the studio overwhelmed? Square is not a generous publisher and the team may be suffering due to the internal issues. It tgenuinely doesn't feel like the MSQ as is should've made it through playtesting and I'd have happily ate a delay if it meant better.
People referencing Stormblood as an equivelent ... that seems wrong. Yes, it and ARR are the whipping children but I've been here since launch and I don't recall Stormblood backlash anywhere near this. People didn't like Ala Mhigo pacing or Lyse's characterization changes but the rest was highly praised and important to the core plot.
All these threads are gonna make Yoshida cry again, then you'll have to forgive the team and go back to not criticizing anything.
Yawn trail.
A few things that bother me on top of everything bad about Wuk is how our character gets beaten in a way that needs help. I'm sorry but at this point we should be able to beat anything with our hands tied behind our backs. Seeing us just let that lizard brother walk away after he killed his father was dumb ass fuck I'd rather at least let us woop his ass and have him teleport away to escape and not just simply let him walk away.
Another scene with that wolf boss we fight with the npc's in solution 9 we get electrocuted and we seriously can't escape on our own? we shouldn't need help to escape from some weak ass electricity. I'd also argue we should have had some form of foreshadowing at the end to signify our next big bad that either rivals or even surpasses the Ascians. I always liked those cliche moments we used to have at the end of an expansion that gave us a tease of the what could the Ascians be plotting. Let's hope sakaguchi talks some sense into them because I'm betting he isn't going to be fund of Wuk Lamat lol.
And in the backdrop of that is a nuanced city-state political storyline with a portrayal of the excesses of mercantilism, the struggle of refugees, what naivety would wrought (2.55), the untold suffering due to the adherence to an absolutist culture... I can keep going on.
And people are calling this Stormblood 2.0... but Stormblood actually showed us a weary populace who no longer have the appetite for resistance, imperial administrators abusing their position to satisfy their sadistic wants, and the tragedy brought forth when an empire subjugates the population and unleash them to fight each other.
I'm sorry that you've seem to forget all this. Or perhaps you do not have the so-called "media literacy" to appreciate these nuances when you were playing through it.
...you realize people are calling it Stormblood 2.0 because it's a divisive MSQ, right? "Media literacy" doesn't have anything to do with it. And it's feeling a lot like Stormblood 2.0 in the sense that if people like it, they really like it, and are willing to overlook its flaws. And if they dislike it, they are willing to make the flaws out worse than the actually are.
This here so much.
Like I get it we are powerfull but at least use that for the story.
Us beating Zoral Ja would have been the perfect excuse for him to seek this power or to delay his next attack.
Maybe have him spring a trap for us to keep the danger away from him. The others struggle, we break out of the trap, run to him and then the second trial starts.
The wolf boss as well. Make it so, we get kicked out of the arena and have to rush in while Otis holds the attack of and we help the others, you know like the time Hien holds of Elidibus Zenos for us.
There are so many ways to make a powerful player Charakter work but the just choose the cutscene incompetence trope.
At this point I wish part of our power gets sealed in one expansion just so we can have realistic struggles again. But I already see Wuk Lamat coming in then, solving that problem and we give her Azems crystal as a reward just because „she is that awesome“
Make her ride on a rainbow too to show everyone how important she is.
Gave me a good laugh xD
You forgot she also needs a time machine.
https://www.youtube.com/watch?v=S-6F1O6RcYY
I'm honestly whatever about the story for now, if the content delivers I couldn't care less.
I look at it like this, the story is something I do once, it takes up not even 5% of my playtime.
If the story is the main focus, like it was in Endwalker, then it better be airtight or I'm ripping it apart, but if the focus is on the other 98% of the game I can overlook a bad story.
It's why Stormblood is still by far my favourite expansion despite it's mediocre MSQ, it delivered on everything else.
Im still surprised that (we) as the WoL have not told everyone how we're god killing machines. Especially against Zoraal Ja and Bakool Ja Ja. The fact that Zora had the nerve to say he could be all powerful.
TF? Get a load of this mfer who thinks he can be a god. I. AM. A. GOD. KILLER. TF YOU THINK YOU ARE, SON? YOU. ARE. NOBODY. YOU'RE NOTHING.
And even in the end, he turned out to be a nobody anyways. Not to his son, not to the people in Tural, and not even to Sphene.
Even funnier that we arent mentioned earlier as the person who smashed Manxome Molaa Ja Ja in Wanderer's palace (Hard) being both leader and second-in-command of the Silverscales. Molaa Ja Ja's purpose for crossing the sea to Eorzea was to win glory and strengthen his claim to the throne of the Aurarch, ruler of all Mamool Ja.
Like-- "hey, aint that the person who defeated Molaa Ja Ja (two headed mamool ja)"?. Really? No mention?? Like, we have slain thousands and thousands of monsters, bosses, and gods. But not 1 mention of us destroying that guy who came to Eorzea, and we sent him packing.
.....k.
-Spoilers Of course-
The Writing just feels super sloppy at times.
Bakool Ja Ja apparently cares deeply about the young of his people, and wants to not seem like a failure to his father and guide his people out of the forest to prosperity....Yet he let's a creature free that could kill everyone on the entire continent...? I mean...how exactly were you planning on dealing with that after you became Dawnservent...? Apparently freeing an all-consuming genocidal monster is fine; but attacking an Elector for a Keystone is grounds for disqualification. I know the current king did not intend to give up his throne to anyone unworthy, but maybe don't let this maniac free doing whatever he wants maybe?
The most jaw dropping part though was at the end when they basically say to Sphene-
"What will you do after you kill every person on every reflection? You'll run out of souls eventually, and then what? The Endless won't last forever. You''re just delaying the inevitable."
And does she give a compelling reason on why she should still do it?
No.
She says nothing.
I mean wow, I didn't agree with Emet-Selch, Nidhogg, or Endsinger but atleast i understood WHY they were doing what they did. She took in the Tural refugees with open arms so clearly she has the capacity to care about the happiness and welfare of people other then her citizens.
It could work if she thought of everyone who wasn't an Alexandrian as beneath her, or maybe showed how the Turali's who were trapped in the dome were treated as second class citizens MAYBE i'd understand her then.
But as a whole Sphene and the end game zones were at the very least somewhat interesting so i'll give them that.
Wuk Lamat I thought was okay. But why are we advocating for people we met for like 5 hours to be leaders of nations. I'm shocked Alphinuad was not more apprehensive about this whole thing. Did they really learn nothing from the Crystal Brave fiasco, and how you shouldn't just give people power because they seem nice or trustworthy? The fact that the smart and calculating Alphinuad just went along with it and even volunteered to help this stranger just really rubbed me the wrong way.
I was excited for the story before release but once I finished it the only part I like the most was the western themed zone where we got a short break from wuk lamat. I even feel the music this expansion was a step down from previous expansion even though I still like the music. It's like they took all the worst parts of stormblood and arr and mashed them together for the first half then tried to pull a shadowbringers/endwalkers type story for the 2nd half but then force wuk lamat to be the main character through it.
So another thing the writers failed at?
It's been said a million times already. People were open to a vacation expansion. People didn't mind an expansion where we travel looking for adventure, see new stuff and get a break from world ending threats. Dawntrail isn't that expansion. We do not go looking for adventure, we go on a literal business trip. We are a mercenary hired to do a job. Helping the third promise win the contest is nothing but a job. Aka we are the "go-to person if shit hits the fan." Not what we wanted, but that is exactly what we got. People are actually envious of Estinien, because it looks like he's the one adventuring, seeing new stuff, and not being the go-to person if shit hits the fan.
And of course the second half of the story is just... Shit hitting the fan... At which point everybody turns to us... Another huge threat to take care of, never mind our vacation and what we wanted. So how is your reasoning relevant at all to the story we actually got?
Than why we're babysitting a princess in her quest to succeed to the throne of an entire continent?Frankly the more I think about it, it seems the whole "it's a vacation" is not a reason or intention because the back story still set a stage way above that. It's more like a deflection/excuse so the writers team can use to side line the WoL and Scion so they can insert the most hated NPC in FF14's history in the center stage.Why we still have to face a world ending threat, but this time we just got someone else stealing the show after we did the work?
I said it before, if the goal is truly to write a vacation/adventure expack, they could just write a Lara Croft or India John story. That's why the stake is kept low while our character can still remain as the focus. Heavy Spoiler warning:in what world is that a vacation? Like I'm kinda baffle people believe and still try to use the "it's a vacation" excuse, do you just believe whatever SE tell you without ever questioning it makes sense or not?The last zone and boss are basically mimicing the last zone and boss of the last 2 expansion. Endless zone is basically Amuroth 2.0, and Sphene is basically Metion 2.0
I couldn't disagree more. When Zenos asked why my WoL does what she does, she told him because she liked it with a smirk. My WoL has never denied it when others have attested to her strength or how she does the impossible things she does. She loves overcoming odds, adventure or enemy.
This is a very clear JP cliche - train, get stronger, get challenged, over come the challenge. Dragon Ball Z, Naruto, One Punch Man, Akira, almost any anime out there. I don't mind the slower and lower stakes stories. I prefer them actually. However, everything I've seen in the story referring to the WoL as a legend, she gladly abides with a fist / hand punch to underline it even.
Another thing I thought of is the song that plays at the end scene/credits sounds like a song Disney would release in there recent animated movies trying to be motivational and doesn't sound like final fantasy music at all. It feels like there running out of story and music ideas as some of the music/story themes just don't fit or feels like a final fantasy to me.
Again, 'nuance' has nothing to do with why people are calling it Stormblood 2.0 so the argument makes no sense.
You're greatly overstating our power level in relation to other people. Yes, we've killed gods... With three to seven other people. We're powerful, but we're not all powerful, and so far beyond everyone else we make them look like a nobody. All the Scions are able to keep up with us, after all.
Regardless of what you want to argue our character's power level is at, we've squared up with Calamity-causing gods like Shinryu and Omega 1v1, and killed several extremely powerful entities like the embodiment of despair with the help of Azem's crystal (Which by the way, is still our power, even if we can't pull a Megumi and use it at every minor inconvenience)
I'd say it's a pretty valid criticism, at the very least we should be shown resisting fatal blows and breaking free of mechanics while everyone else is downed. I think it would be pretty funny if we were depicted as some sort of terminator that just doesn't die, we just gets knocked down for a couple seconds and stands back up as if nothing happened.
Hell, we've already been shown that death is optional for us in Zenos' battle, we can't do it normally for gameplay reasons but storywise they should absolutely use it.
Left in ARR,
Friend convinced me to give it a shot in EW,
Fell in love with MSQ,
Was hyped and looking forward to joining a my first FFXIV expansion launch and Dawntrail MSQ,
Got hit in the marble sack by whoever the hell wrote the story and got Wuk Lamat shoved down my throat the entire MSQ with monotone voice acting.
my thoughts: *Insert jokers ball drop off meme*
I was worried 6.1 - 6.5 but it was still tolerable, but 7.0 takes the cake for me
I really love this game, but if it continues in this direction I'm leaving for good
And pray return to the Wuk Lamat
What's sad is how much of a missed opportunity this is. Our freakish strength could've been used as an impetus for Zoraal Ja to become desperate, pushing him to be willing to use Sphene and the Alexandrians to gain more power. He clearly didn't see Wuk as a threat (not that she was). Or defending Tuli, if we cleared out entire legions single-handedly, that was what forced him to change tactics. We could've stomped Bakool Ja Ja into the ground early on, which forced him to start using underhanded tactics out of desperation. Then the cartoony moronic characterization wouldn't have been needed. Us being nearly unstoppable terminators would actually be an interesting angle if in a way we turned into Batman like character, creating our own enemies and problems with said strength.
To support what you're saying, Midgardsormr literally says, "Strong art thou, mortal--stronger than any other of thy kind." When we kill Thordan, he says, "Who... what are you!?" because we're obviously so beyond everyone. When the Allagan device scans us as a Summoner, it says, "Anomalous potential confirmed. Commencing scan. Latent aetherial capacity: immeasurable." Emet-Selch literally says, "Oh, you tower over your misbegotten ilk, no doubt..." after knocking out the scions while we, at our weakest, filled with light and about to turn, are merely staggered. When Quintus has shock collars put on the twins, he says, "The Champion of Eorzea will not be so easily cowed. Even if he allowed himself to be collared, the shock would be no more than an itch;" he fully recognized we could have wiped the floor with every soldier there without even a struggle. When the Endsinger launches the Scions into the air to destroy them with a massive planet, we don't even budge. And on and on.
Canonically, not all of the primal/lightwarden battles are with 3 or 7 other adventurers; the game is inconsistent on that throughout, and even when it isn't, it sometimes lampshades the fact that we only have companions as a game mechanic. For example, with Ifrit and Thordan, there's obviously no actual people with us; there can't be. We didn't get captured with 3 echoed adventurers with Ifrit, and we didn't arrive with an alliance of them for Thordan in the Aetherochemical Research Facility (we entered, at best, with a party, and they're gone after). For Susano, the Kojin say we did it alone, while Alisaie or Lyse, I forget which, makes the joke about adventurers on vacation, and the journal says we had a party. There were no echo/blessing-capable adventurers in the First, and so we can only have soloed Titania and Innocence (and there are reasons others couldn't have been to those fights anyway; we barely knew anyone else in the First for Titania, and the Scions were our party going up--and they were busy behind us and specifically not fighting. There was no way for adventurers to be there).
We have incalculable power, both with aether and dynamis, and no one else even comes close. Fortunately, for story purposes, we can only ever access all of our power fully when the story requires it.
This skit is a joke, but it's only as funny as it is because it's basically reality. https://www.youtube.com/watch?v=KrfxvxweRXc
I really miss titanman now. :(
Again; we felled "gods" (ignoring primals aren't actually omnipotent); but rarely, if ever, alone. The world-ending threats were fought with seven other warriors of equal strength. Our final battle with Zenos left us exhausted and barely able to continue. I am not saying the Warrior of Light isn't powerful. If we were a D&D character, we'd be something like 9th-11th level. This makes of vastly more powerful than the average person... We even have world shaping potential.
But the idea that we vastly overshadow someone like Zarool Ja, where it isn't even a question? That seems sort of like bullshit to me.
The third trial actually made me really excited for a moment. She basically just tells everyone else (including warrior princess garfield) "shut up, and go away. I'm fighting this one now. He's the main character."
Then who else would show up to ruin it? The mere idea of not being the center of attention gave Lamat the ability to warp reality itself.
but, you know, Endwalker had a moment in the final trial where we get help from friends for the final push, so if we rip that off one to one, it'll be just as good. Right?
Its just comes down to shes forced on us, They expect us to like her, which makes them bad writers. It hasnt even crossed their minds we wont like her and the irony on top of that being, they've made a lot of people who would have liked her or had no opinion also dislike her because of how much she wont go away.