What I did out of respect for other players when I did the acheives was stay out of the party, let the party tag the mobs, then 1 shot them. Worked out for all. They get the xp and all can finish the behest quickly.
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What I did out of respect for other players when I did the acheives was stay out of the party, let the party tag the mobs, then 1 shot them. Worked out for all. They get the xp and all can finish the behest quickly.
So let me get this straight... purposely overleveling enemies with absolutely no intention of finishing it, forcing everyone to get no reward at all is "ok?"
People really are idiots on these forums. It's annoying for an overleveled player to spam behests, keeping the lower-leveled players from actively participating or getting many rewards, but at least those high-level players FINISH the behest. Purposely not finishing for the sake of trolling the lower-levels is wrong, and the fact so many people here are ok with this pretty much speaks volumes about how horrible the players are as actual, individual human beings.
Someone earlier said it best: The need for an exp reward for a player in the level-range of that camp's behest is far more important than a level 50 player wasting his time for a reward that is worthless, useless, and no one else cares about. Achievements, by and large, have no value and only serve as a reward that only the player cares about... for 5 seconds and then moves on.
EXP > Achievements. Always.
Which has nothing to do with what the op accused the lv 50 of. Believe it or not, one can be level 50, get the achievement and still not be an ass towards the lower levels in the behest. I know it must shock all you advocates for solipsism, but it is possible for this situation to be a win-win one.Quote:
Well, it's SE who added those achievements in the first place. If you are a completionist you'll want to do them regardless of the level.
That doesn't seem accurate at all. Whether YOU personally like achievements or not is inconsequential, they are part of the game, they give good rewards, and many people want them. The way I see it, the Lv. 50 should get precedence because that behest is the ONLY way for him to get behest achievements, but those other people have tons of other options if they want exp.
But I digress, neither parties in this situation were really acting ideally.
Aside from that, no one is bothering to remember the scenario given by the OP.
The only thing the Lv.50 did that can objectively be considered harassment anyways is to not kill the boss mobs as he had already killed everything else and the boss mobs were part of his objective anyways. He was well within his right to kill everything in the Behest, no different than killing low-level mobs for any myriad of reasons.
You miss the point entirely. The 50 was making it a hard experience on the OP, killing all the easy mobs to leave the NM up at the end. How does that seem fair? Are you really defending what might not be griefing, but is instead a 50 that's a gigantic twit? Really?
Kagato pretty much summed up my thoughts. If the 50 wants his achievements so badly, he should hop on a lower level DoM or DoW class (which lots of people still have) and exp with the others to get his behests done. Just because he's 50 and working towards a goal that's only partially tangible, especially when the other player is trying to level up, doesn't mean he should have free reign over public content. That's not how it works. There should be either cooperation between both parties, or the 50 should gtfo.
Certainly, both parties have the right to be there. This is unmistakable. But the lower levels take priority over the 50 and his acheeves.
I'm not sure why people would:
A. do behest for exp in the first place when there are leves and chain camps out there that are probably more time efficient and less of a hassle or
B: actually care enough about behest achievements to go back to them on a 50 and burn them at a rate of 1/half hour. It sounds super boring.
Level capping and forced party for open world, player capped content
Just saying~
my guess is what happened as far as the op is concerned, is this. The lv 50 was killing everthing, they got to the boss and the op and his friends complained to the lv 50 that they wanted to get EXP. so the lv 50 let them have at it. I've done behest where myself and another couldn't beat it cause it was my first time and we were not geared to beat it.
even though PLing is allowed currently in the game, that doesn't mean that everyone wants to be PLed.
overall, behest is something the original team put in and will not be modified in the 1.0 version of the game. it will probably be different in 2.0
I agree with this. After a certain point it's the game developers' responsibility that this kind of awkward, conflict-prone situations do not arise in a game. I never understood how SE could not establish an efficient Dynamis reservation system, which should've been super-easy, that being an instance, and instead imposed years of "griefing" and shell-fighting on its costumers... Unlike open-world camping, this situation didn't amount to exciting competition, but rather sheer inconvenience, and often involuntary clashes.
Public questing, and auto-grouping were already invented by Mythic (Warhammer Online TAoR), and for a game so ready to pick up external models, the absence of these in a mechanism like Behest, is beyond egregious. Capping and level-syncing gear would take care of the rest.
R
This would mean you can't get achievements from behests if you're too high a level until SE releases more classes. If you can lower your level to participate then that would work except the level 50's would be no help because they would only have level 50 gear for the low behests and thus you have the problem of someone stealing a spot and not contributing. SE can get rid of achievements that hinder lower level players' progress but other than that I see no definite solution.
Tl;dr not everyone can win.
everything needs a level cap, that way no spamming content solo thats made for partys.
Let's get this straight people he Is Doing Something Wrong but he is not breaking the rules. People can act in an immoral way and still be acting within the letter of the law.
I have always thought that upon joying Behest, participants should be auto-grouped into a single party that way a solo individual can not claim Behest mobs.
And as we said before on this very thread, the solutions to all these woes already exist.
R
Without knowing all the facts at hand, what is being described by the OP is jackassery. If someone came up with a real solution for that, he/she would be certain to win the nobel prize. While there is no reason to act in the manner being described, there is a reason for higher level players to participate in behests, whether you personally agree with them or not.
If there was a forced party system, then the OP still wouldn't have gotten xp for the mobs and the 50 still wouldn't have had to kill the boss mobs at the end of the behest. If there was a level cap, the 50 would have been lowered to the max level of the behest, which still would have caused the mobs to spawn at the same rank they did originally. None of the solutions presented here would have changed the OP's problem, short of communicating, understanding that both sides have something to gain and acting accordingly.
I have to ask, what reason is there to kill the mobs, but not the boss?
I just did a behest in Nanawa Mines, and the other person was a JP THM, who was actually level 37. He invited me (on my 33 CON) to a PT, and we killed all the mobs. Yet when the boss spawned, I started fighting it, and he just stood there while I solo'd it.
Aren't the achievements for completing behests, not just participating in them?
your point stop crying about it im shure ull be doing the same exact thing when it your turn to get that achivement btw behest art for exping anyway if u low lv grind till 15 do leves till 30 look or crate exp p ttill 45 then do nathanlan wolves it how u level
want to know the reason? its pretty simple
OP probly got all pissy and started going off on the person hes whining about the moment he killed the first mob in behest outside the group. this happens ALOT.
lack of communication, which leads to someone feeling wronged, and instead of working out something, they go overboard, start yelling, screaming and insulting, and then feel like they have been majorly wronged still when the other person doesnt change their ways.
i bet OP probly did this and thats why the guy left the boss up, so OP didnt get any exp cuz hes not telling the whole story
there are always 2 sides to it, and he sure as hell aint gonna say anything that would make him look bad in any way shape or form
Just to sum it up
Most people on this game are sheep, will always be sheep and will never try anything new or slightly challenging because hey look I can get this done easier if I just nuke x or stack y.
Sadly its a reflection of the instant gratification societal values we now adhere to.
God forbid I want to take my time in a fight relish in the difficulty and even die with a smile on my face because I had fun, NOOOOOOOOO I must kill now I only have 10 minutes left to live.
Dont really know where im going with this lets just say fun takes time and time is all I hear anyone go on about these days.
You're assuming every player is an achievement whore. I don't really plan on getting that achievement myself, and if I were, I wouldn't be ruining the exp for everyone else in the process.
I used behests for leveling whenever I was out there doing leves anyway. It's like a free leve every half an hour without having to port back to town and pick it up. There's no reason not to do them when they pop up.