ESO is no where NEAR as popular of a game. Not only that it is pay to win. You cannot compare free to play (aka pay to win) games to a sub based game.
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Why oh why do people keep saying this. Your long queue as DPS is NOT because you were on Mateus or a low pop server.... You're long queue is because you're competing for a slot among the 13 servers in the Aether data center.
On topic...yeap, just another Balmung "I can't get to play cause queue thread."
I feel like everyone who sees changing servers as a viable solution must have absolutely nothing appealing (friends, guild, linkshell, housing, whatever) linking them to their current server. I simply can't imagine being so unattached to anything about the MMO I'm playing that I would be ready to play it just anywhere, at anytime, with zero care as to any bonds or attachments I've formed. Once you've removed those from the equations.. why even bother with an MMO when there are so many better non-MMO RPG's to be playing? Apparently yourself and the gameplay are the only sources of joy and entertainment you require in your RPG experience.
Cross world duty finder parties, voice chats, and the ability to keep basically ALL YOUR GIL to purchase a house in a new server (of which there are shockingly houses coming available all the time on Famfrit, plus a WHOLE NEW housing district in the next patch) and oh, you could organize for all your friends to move. there are 4 empty lots in my housing district TODAY. So housing is a cop out. Friends can follow if they are really friends. Or you could voice chat and cross world party with them if they absolutely can't move. Those refusing to move are being stubborn.
The Duty Finder searches across all servers within the datacenter.
So say we had a player named Greg on the Gilgamesh Server and a player named Sigurd on the Balmung Server; both Greg and Sigurd would be able to queue into the same instance and potentially meet each other. Now let's say Greg is a Bard and Sigurd is a Paladin; Greg will generally experience much longer Duty Finder Queues while Sigurd will experience shorter, potentially instant, queue times. This is due to the number of DPS players vs Tank or Healers; it also probably doesn't help that there are more DPS jobs than there are Tank and Healer jobs combined. There are just not enough Tanks and Healers to go around for all of the DPS's. As far as I can remember, Duty Finder has always pulled players from all servers on a datacenter back from when it was introduced during ARR CBT.
Now with Cross-World Party Finder, there really isn't a reason to play on a high population server in terms of finding people to complete an instance.
You are seriously downplaying the sacrifices you're suggesting (with the understanding that we are ultimately talking about gaming and first-world problems here). "Organize for all your friends to move"? Seriously? And what about their friends? Do I organize their moves as well? And their friends' friends? Also, "Friends can follow if they are really friends"? So now I'm asking my friends to choose between me and everything else that matters to them in the MMO? I would have to be a pretty lousy friend to be placing them in that position.
I also don't want to just hop on voice chat with friends while we each play our own game, I would prefer to actually be playing the same game with them. It's a friend-thing.
Even your claim that housing is a "cop out" reads as ridiculous. Can you guarantee that people will be able to get new homes in precisely the same locations they had? Perhaps you either don't realize or appreciate the efforts some people went through to get specific plots, but that was a thing whether it mattered to you or not.
What you call "stubborn", I call "invested". Apparently you aren't and that's fine - for you moving would be a viable option. But for others it simply isn't, so maybe folks should stop insisting it is one.
Then don't cry when se forced a server split to a super low pop server. They've done it before.
Honestly, us people from Balmung can't really complain..we knew the server we picked (or transferred to) was full and been told time and time again to go to other servers. While it's great to be on a server that's always alive and never feel dead. This is one of the cons of being on such a server. So we have two options. Transfer, or just deal with it until things cool down.
I'd prefer to instead ask this question: Why is Square Enix allowing servers to be populated beyond the known maximum capacity?
You seem to forget that queues have been a problem on servers like mine for a while now, and yet despite claiming they're "full" and "closed", the gates apparently open at off-hours and allow more players to join in. Why? Full is full, no? Worse, Square Enix continued to allow players to pay to transfer to these servers even though they themselves were aware they were beyond capacity. "Full" unless you're willing to pay them, apparently.
Perhaps instead of running interference for them, you should be asking those questions too. It might end up saving your own server from the same mistakes.
Because it could possibly be seen as discrimination? People will rant, rave, and scream about anything up and down the halls until their ears bleed. It's very possible they tried to at first, but people kept harassing and demanding they do it until eventually they just gave up. The people that keep transferring to Balmung are the ones at fault, in all honesty. They kinda lose all right to complain when they willingly demand to jump ship to a sinking island.
They allowed it for much too long, which is how Balmung (and to a lesser extent, a few of the other really high pop ones) became so overcrowded. But they have finally put a halt to it. There won't be any new characters coming to Balmung until its population stabilizes to a more sustainable level.
>Plays on most populated server
>Complains about server being too populated.
Okay, mate. Y'all made your beds. Sleep in them or move.
Person on one of the most highly populated servers complaining about queue times? :thinking:
Utilise the free server transfers OP, why do you stay on the one server with cross realm queueing and party finder? There is no reason to stay on the one server with the cross realm finder.
Legion wasn't that smooth. There were still que times and server lags even with the instances up. It wasn't all fairies and rainbows....admittedly nothing like the craptacularity of WoD's launch. Since Friday, the longest queue I've been stuck in is 785 which took less then 5 minutes to run down. And I have had no lag at all. My character got locked out for a half hour for some reason, which they fixed a half hour later and I had to wait a bit to get over Raubann's wall because everybody DDoS'd the instance server. No biggie. I did some roulettes...which didn't boot me out and got all the side quests and alt quests in the peaks done while running some FATEs. But I'm on a "Standard" server. On Primal. So, there's that.
I think all of you who said that transferring is an option should ask yourselves this question... If the government were to tell you that you are given the following two options...
1) Cope/deal with "the suffering" that you're currently experiencing and wait for it to pass.
-or-
2) Move to a different city/state/country that has little to no suffering, but to do so would mean that you couldn't or may never ever see your friends and family again.
Would you take it?
Everyone understands that the reasons to either stay or leave a place. There are a list of consequences and ramifications to consider when leaving a place that you may NEVER be able to return to. The first question anyone has in their mine is why should they move to someplace else. The second thing they think of is what will they gain and what will they lose from this move. This isn't a simple a different apartment/city/state/country for a while and then move back. YOU CAN NEVER COME BACK TO A CONGESTED SERVER ONCE YOU MOVE. Why do I say this? Because while it has been said that the congested servers may reopen again, I highly doubt that will ever happen seeing as how the idea is to get people of these congested and highly populated servers.
Now, you may say it's not a big deal to just move a server which is true if you're someone that plays by yourself, but it's different once you have come to call a place that is your home such as the argument that someone made earlier about being part of an Free Company for more than over 3 years and have since considered those people as their friends and to an extent with other people, their family. People such as these would and will not be willing to transfer off a server if it means losing the people that they have come to love and care about, as well as, like/want to play with these people. Another thing to consider is that these highly congested/over populated servers have since the beginning of FFXIV: ARR created/become their own community. So, another thing to consider is if people are willing to move out of a community that they have become adjusted and settled in. So yes... the main point of my argument is about people and community. There is another point to mention involving the economy, but I rarely ever buy stuff on the marketboard.
Of course, I'm saying all of this as someone from the Balmung server. And there is a MAJOR difference between Balmung and the other servers in that people are willing to do things out of the goodness and kindness of their hearts. People are willing to gather or craft things for you for free if you were to ask nicely. Other people on the server are willing to offer assistance and help you through content if you ask nicely. If you are nice, helpful, polite and respectful to someone, they will more than likely be/do the same and return that goodness and kindness back to you. Grant it... these are mostly just from the people and things that I have experienced and I'm sure others have others may have had different experiences, but the overall idea to all of this is the same. It's all about the community of a server along with other things that an established community can offer and has offered already that a developing server cannot or may not be able to do. So while the transferring from a server is an option, it isn't an option for everyone given the potential gains and losses. That is why telling someone to just move someplace isn't that simple when you can't move back to the place you're moving from.
Moving is a very real thing people do, sometimes REALLY far distance.
I moved to California from Indiana because I like it better out here. Does it suck leaving my family and friends? Yeah, sure. But, it's not a bad deal.
Edit: Speaking of moving, I'm reminded of those shows about the god-awful places that people absolutely refuse to move out of for no good reason. That one guy who says "This is my land and I'm not leaving!" as his neighbor houses are swallowed by sinkholes. Always boggled my mind.
I moved yesterday from Cerberus, logged in instantly, bought a housing plot by the beach for a reasonable price and enjoyed my evening.
I do understand the wrinkle of people having a FC to consider but if you don't: It's a good option.
Doubt it. I honestly doubt there is as many players. Also ESO has become pay to win. Have you seen the crown store recently? It puts me off so much.. They don't even put out enough content to slap that price on their ingame stuff. I LOVE ESO, but at the same time I'm not blind to what's happening.
Wait a minute....you're on Balmung. You really cannot be upset when they offered folks a free server transfer to alleviate this. Do you know how many MMOS wont even do that?
I picked Gilgamesh and I knew it would be insane...but I cannot complain about the long wait times because I KNEW that coming in and since I refuse a server transfer I cannot complain about it.
Well quite a few people choose to play on balmung even knowing the server was overpopulated which is why is was always locked to new characters. Only players on balmung that have legit complaint about not wanting to transfer off are native players.
I am not gonna use capital letters. I am not gonna scream, shout or typing bad words. But I wanna say that the OP, beside the rant, has a solid point. Currently the game is unplayable for casuals like me. I arrive at home around 18:30 and 18:45. That is usual my timewindow to Play the game until 22:00. But I end up most of my time in Queue. I wasnt able to play properly yesterday, I wont be able to play properly today and honestly I have given up to play this game during week for atleast 2 weeks. And I am still paying the sub right now.
I am not screaming about my rights to play like many others. I can spend the time with something else. But having paid for a month while I cannot play does hurt somewhat once you have a tight budget like mine. I wish SE would atleast allow me to stop my subscription until the situation stabilizes. I could safe the Money and do something else.
For those who are saying that moving is absolutely not an option due to friends, have you discussed the matter with your friends or FC? I hit my wits end last night with a 3 hour log in on Balmung, got in, told my FC I'd be in communication over VoIP and that I was leaving for Coeurl. I had one person who was going with me that I'd discussed it with earlier yesterday. By the end of the night, the FC leader had transferred leadership to someone who wished to stay and 1/3 to 1/2 of the FC had transferred or is planning to transfer by the end of the week. We now plan to launch a sister branch to our original FC on Coeurl and are all fairly excited about the adventure of working together to build it from the ground up which a lot of people never had the chance to experience.
There's a chance, and that chance will only grow as the login queues continue, that more people than you realize would be receptive to the idea.
Paid months ago to get off that overpopulated mess, and regret it zero. Have a house, can load in anywhere,barely ever a queue time, and with programs like discord can still play with my buddies on other servers if I want to. If the only thing keeping you on Balmung is the ERP. well its not like youre interested in doing the content anyway
They learned. Now you get a queue at all.
In earlier times you just got an error and were sent back to the title screen.
http://img2.finalfantasyxiv.com/acci...b63bc6e06d.png
How is that a difference? Unless you're saying that Balmung is the only place that doesn't happen, it's not a difference at all. I'm pretty sure those are all commonplace on just about any server. Certainly they are on every one I've tried (Coeurl, Exodous, and briefly Jenova a while back). You rarely even have to ask. Especially with a new character, people will come up to you to ask if they can make you stuff. And there always seem to be people asking around if anyone needs help on any dungeons.
Transfer is not a solution. It's an alternative. Please learn the difference between the two words.
Thank you!
Community creates a problem then demands SE fixes it. (Talking about Balmung)
Came home early today to bypass long queue. had to wait 700 people. Was happy. Played an half an hour, started PotD. Got Server disconnect. Now queue is 1900....
T&çR/&%/%¨!%R*ç&!!kfä34errfj342ä 4je WHY THE HECK DOESNT THE SERVER REMEMBER ME AND INSTEAD TREATING ME LIKE A NEW PESON???? I MEAN, COME ON SE!!!!!!!
I'm pretty sure you missed the entire point of the thread in spectacular fashion. OP is talking about queue times to LOG IN (which are based on server numbers,) not queue times for the DF (based on the data center.) You're the one making pointless arguments.
Just logged in, 2131 in queue. Yay.
I'm conflicted though, there'll be an emergency maintenance tomorrow between 8:00 and 12:00.
On one hand, emergency maintenance may help. On the other hand, it's precisely when the servers are actually available...
I wish they would make maintenances at times where it already takes 3 hours to log in anyway XD