Originally Posted by
RopeDrink
Here's how I see it. There's only so many times you need to flub an ability before common sense should kick in, even if you don't read the tooltip (as far as, say, PLD is concerned). If people don't read a flash-tooltip and decide to use it in the middle of nowhere thinking it's a tab-target ability, they should clearly see it doesn't work that way after 1st/2nd time. It may take slightly longer to adapt to the actual range of the AoE effect, so a missed flash here or there (given latency can effect this in terms of enemies on the move even for experienced players), should be forgiven, provided it doesn't happen regularly. If it does, then positioning could be questioned, nevermind their use of the ability.
Losing threat is a bit different, given it'll happen often to new players and most will immediately assume it's a DPS problem for 'hitting what I haven't marked' (when they shouldn't be playing like this in the first place). Most new tanks will resort to comboing single mobs while relying on flash for the rest (if at all - I've seen more than enough who go full single-target and don't even flash), whereas an experienced tank would rotate between the mobs with their combos with flash being mostly an opener/filler between combos. I'm a PC player but I imagine tab-target rotations on controller is a bit more awkward in comparison, so maybe platform has some kind of effect(?)