Im 31 actually. My mother and father died by a drunk driver when I was 16, and yet I managed to keep the house I now live in, but it doesnt have a basement.
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im so mad rawr rawr nerd rage you don't need compensation playing a broken game for a year is someones compensation. even if you did not play for the last year why game was broke, even thos its still broke, your got your compensation.
can i have a hug plz im so mad.
Yeah, they do need to turn FFXIV into the same MMORPG you've played over and over, this is exactly why everyone wants to play new MMOs, because they want to relive their WoW years with a different storyline.
They can still succeed by trying something different, they have to do it right or else the gaming market would go nowhere, kind of like it did in America to the point of the industry crashing. MMOs are basically a dead genre right now, because of the fact people want the same MMO over and over. There's a reason LoL is doing better than WoW, because it's not trying to become like WoW, it's doing it's own thing.
You just said I had to run and tell my mommy. But shes been dead since 1997, thank you. Hope you feel prouder after tonights outbursts. Goodbye
I'm bad at trolling because I'm not trolling... Honestly did you for one second think I was trolling? I mean you should know since you have been trolling the most here...
I do not believe we have reached a high enough level of understanding and release that you warrant the gift of a hug. When you finally break down in tears and see the error of your ways and truly feel sorry for all of the insults/threats and trolling you have done... then you may get a hug.
The cat is bemused =-.-=
You can be standard while still being unique.
e: How are MMORPGs a dead genre? Are you crazy? And when was gaming crashing in America? Sources? Gaming has been growing at an exponential rate for the past several years in America, approaching the film industry in size.
e2: LoL is doing better than wow for several reasons. One being LoL appeals to hardcores, casuals, and has a substantial eSports following as well as Riot offering out 7 figure prize pools for tournaments. LoL is also F2P and only has 3 competitors, arguably 4, the 4th being Bloodline Champions. One of the 3 is too copy/paste for most people, one is very dated, and one is in a very restrictive beta. WoW is sharing the genre with a lot of different MMOs and in recent times these new MMOs have been successful. In addition, Starcraft 2 has been growing exponentially as well, so much of the PvP crowd from WoW has moved to more centric PvP games such as LoL or SC2. WoW is not dying, nor is the genre. On the contrary, conforming to standards has made the genre increasingly competitive.
How old might you be? Since a lot of older gamer does remember the video game crash because the industry was basically stagnated to the point it wasn't worth even producing consoles/games (basically, no real market in it.)
http://en.wikipedia.org/wiki/North_A..._crash_of_1983
When I say the genre is dying, it's because nothing new is really coming into it, because people only want to play "standard" MMOs, you can't be standard and unique, since if all you're doing is copying a previous MMO and adding a new feature, that's not necessarily new and unique, it's just doing one thing different that doesn't really stand you apart, for example if Rift didn't have Rift content and it's skill growth/management style, it would be just another complete WoW clone. Doing something different for example, is like FFXI/XIV did, while XIV could have done it so much better, it wasn't the same style MMO you constantly played.
FFXI was inspired by EQ but they took it a very different route which people either ended up loving or hating.
I'm old enough to not want to share my age with random strangers and unless you're talking like way back pre xbox days, then I seriously don't know what you're talking about. Gaming has been growing quite rapidly in the last several years and when we're talking about MMORPGs, that's all that really matters since the genre is fairly new when looking at gaming as a whole.
The genre is not dying, there are new things coming in constantly. Rift was a major hit compared to most MMOs in the past. You know why? Because it was both standard and unique. I am so glad you used Rift as an example because it fits what I am trying to say perfectly. Rift took everything standard (UI, AH, Accessibility, Jump, Graphics, Easy Loot, etc), added the "Rift" uniqueness (Rifts, new storytelling, new class system) and people love(d) it. SWTOR is doing the exact same thing, and will also be successful.
I am not trying to say FFXIV should clone anything. On the contrary, for the love of all things that are good, they better not clone anything. But they need to make the game recognizable/accessible to new players, which means conforming to standards. Once they are meeting the standards that have been set by other MMOs (I wont claim WoW set them all, EQ did some as well, but I think even Rift helped solidify them as "standard"), they can start adding their flavor, their "rifts", their "heroics", their "warzones", their "companions", etc.
People can't keep thinking it's either unique OR standard. Using Yoshi-P's own analogy, MMORPGs are like amusement parks. You can have Roller-coasters, tilt-a-whirls, bumper cars, and ferris wheels just like every other theme park, but to attract people to your park you need the uniqueness. But without the standard theme park attractions, you don't have a theme park, you have something that's almost a theme park, that only some people might like because most will be too afraid to spend their money to try it because it's different. You need to be both.
e: Saw your link edit with the 1983 gaming crash and I don't see why that is even remotely relevant to anything being discussed. So, ok there was a crash, but really? Citing something that happened in 83 (before computers were even used) in a debate about MMORPGs is really grasping at straws.
they are replacing the game engine, they are replacing the server, they have already replaced the producer the dev's are working to new plan. to say you know the future is laughable if not insulting, i would let you use my crystal ball, but it takes a special some1 to switch it on :P
any1 saying we are beta testing 2.0. i have a question or 2
what do you think of these new servers?
do you think this new game engine is any good?
what do you think of the new zone layout. i really want to get your thoughts on the new look gridinia
?????
Oh look, stoned is back. Cute.Quote:
Originally Posted by Crunkjuice
On topic:
It really all comes down to the marketing and E3 campaign plans on doing. If they actually put resources into it, they should do fine and the game will be fine.
It will last but not with the player base people are thinking it will have....
You're joking right? SWTOR looks awful. WoW looks better than that pile of shit. Even release FFXIV is better than SWTOR will be. How delusional are you? SWTOR is the biggest joke of a MMO releasing in the history of MMOs. You must not be following the recent trend of Bioware games. Lazy gameplay, simplified to appeal to a "broader audience."
From this post its clear you haven't played SWTOR.
I did more content in beta on my Sith Inquisitor getting to level 9 than I have in all of XIV. I've played SWTOR beta for 1 day. I've played XIV for over 1 year.
You do the math.
-and I don't even like star wars, or quest grinder games..
If you're okay with shit and you enjoy the taste of shit, then far be it from me to stop you from eating shit. But when you start mixing your shit with my steak, you start crossing a boundary.
SWTOR has no plans to change, it's cement in its ways and its fans actually believe it's a great game. Well, you're entitled to your opinion, but SWTOR is sloppily put together with no ambitions further than a terribly put together game with graphics from 2005 that are "just good enough" to pander to the WoW/Star Wars/Bioware crowd. If you're into that kind of thing, that's up to you. The writings lazy, they've butchered the lore from KOTOR, the gameplay itself is absolutely nothing new except with lightsabers. Most all the moves are even directly from WoW itself.
You all claim there to be an "industry standard," but Blizzard didn't enjoy its major success from using the exact same UI as the rest of the MMOs on the market at the time, it innovated and streamlined its game, thought up new concepts. And look how good of a ride, regardless of your opinion, it had.
Starwar is probably the single most overhyped game in the last 3 years honestly.
It looks horrifically dated from release, the content (quest and dungeons) of the game is more or less a WoW clone. Combat is ok nothing really special. Voice acting is a plus. All in all after you weigh in everything it is a OK game. I would say slightly subpar compared to Rift and WoW if you want to compare other "successful" recent mmo games... Although WoW seems to be going down the drain rapidly lately.
For now yea ToR is miles better then XIV, but in XIV add in 10fold the content will XIV be better then? What will it be like when it reaches the point Zilart was at when the NA's got it. That is where I sit. So take XIV now and add more content then you can possibly do, and will it be good. For me there is no contest XIV will slaughter the current titles and ones releasing this year.
Quest Grinding mmos are not fun honestly they are as fun as group grinding mobs in XIV. They are great for say 20 levels then you never want to do another quest again. ToR is more of the same old same old with new twist. Basically the stuff that western studios have been putting out for years now. Honestly the only mmo that deserves to survive in the west is GW2 simply because they are adding things no one else did before.
In the end I see Tor having about 500-600k subs mainly starwars fans, there is simply nothing there to hold the non fans. Very simliar I see XIV having around the same global subs once the game is finished mainly the FF fans, XIV simply is not designed for mass mainstream western appeal.
ToR is the next Rift, it looks all shiny and great but when you get past the new coat of paint you see there is nothing else special.
The same can be said about this game single most overhyped game I'd would remind you. Year later lets revamp I use that word loosely, by starting pretty much another relaunch and the player base is already overhypeing it. It's astounding really how people seems to forget that concept when judging another game and not looking at there own first! Honestly it comes down to the individual player in what they like its not always about graphic either it about quality for some people.
I honestly hope the best for this game and a larger player base comes but mostly this game is fan driving mostly but this fan is going to give swtor a go with friend's.
This game will stay open but besides who is here now, I doubt anyone will remember or care in a year. Unfortunately, 2.0 is just too far off, and new things are constantly coming out for people to play. I personally do not think the subs will grow much beyond what is already here and it is a real shame. Gamers have too many options so a failed launch is close to a death sentence with most games barely able to stay alive on life support afterwards.However anything can happen so who knows...
i'm hoping for it to be great at 2.0 but it's iffy to me. lets hope they not building it for a possible wash to begin with. but i doubt the next year will work out at all for them, they will have there small base like others said and that bout it.
swtor while not being the game of all games it has packed servers with people to play with, not need to do much to get a group going for anything during the beta i played and don't expect that to change for least a year. the story to was fine even though i'm not a star wars fan, and even the easy game play was fine since i solo'd mostly everything. it's defenetly not a ffxiv killer when 2.0 comes out long as 2.0 has the content of ffxi did when NA launched. though alot of players are maxed out everything so even then will it really be enough? lets hope so. everyone that bought ffxiv i'm sure will come back and hopefully the other mmo's they are at lost it's fiz. but if this game stays in the path of easy content, pl'ing to max and weak content like it has now, it has not chance at all, everyone will go back to the game they already at and play the same type of content and wait for the sexxy new mmo's on it's way in a year. dark millennium/fallout/marvel that i know of, but i can just imagine what is in the make for 2013 and 14, also got gw2,diablo3 on it's way prior to 2.0 and they are no monthly.
other mmo's they will all take there piece of players but i doubt anyone that wouldn't of already left ffxiv by now even if it launched very well, lot of mmo'ers are in and out of mmo's like locusts, devour and off to the next piece of land. but there really will be some great mmo's coming out by 2013 lmao, way to long of a wait. time will tell is all. lets hope that ffxiv 2.0 is at the least trying to build a game for old ffxi players and the like where we can still give 5years of our lives to it, but i don't think so.
I personally think its gonna be a fresh game but it will still have lack of content when it launches. I personally think because of this they should pose pone the ps3 launch for another 3 months. That should be enough time to fix adjustments from after Version 2.0 and have new content ready.
Game lacks long term content or rewards which require alot.
NA had all this content when they launched, anything less is probably not gonna work out even if other mmo's launch with less lots of times, adding a pvp zone doesn't help there debacle like it does most mmo's. this is first and for most a pve game that has a pve audience.
hmm i don't play any other beta these days, soo i don't compare to anything..
but , 2.0 will be just a thing that will Finally bring this game up to an average level.
at least , I believe it won't be ultimately miracle patch.
I have no idea if the game will succeed at this point. I thought it was going to be a success at launch and then I played it. Then it went F2P for over a year to get "fixed." The game is not relevant to the larger MMO audience and I'm not sure a pre-rendered trailer at E3 is going to change that. SE has always sucked at marketing their games. They've been fortunate enough to rest on their laurels and create hype just by calling a game "Final Fantasy." I don't think that's as true as it once was. 2.0 looks great, but people are going to need a bit more than pretty pictures and words.
This game will not compete with TOR. There's really no debating that point. TOR has sold more boxed copy pre-orders (in NA only) than FFXIV has probably sold worldwide since release. They picked a very unfortunate time frame to start charging.
SE has a huge uphill battle to turn the perception of their product around. People will be trying these new MMO's i.e. TOR, Tera, GW2, TSW etc. Most people don't just decide to start playing another MMO that none of their friends play. Speaking for myself, social ties are what keep me playing these games. If my entire guild and RL friends decide they're going to play TOR for awhile, I'm not going to say peace and go play XIV with none of my buddies.
I have my doubts, currently.
playing skyrim, waiting on 1.20... then prolly 1.21... and if that doesn't go so well maybe just wait on 2.0
Can't deny hard numbers. SWTOR has over 825k in pre-sale orders the week ending Nov. 19 (with still 5 weeks to go before launch!). That's more sales than even Rift had on its opening day.
http://www.vgchartz.com/charts/preorders.php?date=40867
But even if FFXIV was still free to play, I don't think that would change anything.
Ultimately, it comes down to the 2.0 relaunch no matter what. Either that's going to be good enough for FFXIV to claim the necessary following, or it will perish. We've known this for some time now.
I'm not really sure. I want it too, and I hope it does. Though recently Yoshi-Ps vision of skip skip skip to the end and complete all there is to do quickly isn't what I want to do. I'm tired of skipping and being teleported. I want immersion, exploration, and most of all have fun. We don't have that right now.
pre orders dont mean anything
DCU had over 1mil pre orders and it just went f2p cuz it sucked
also NDA is funny, ive been breaking it for a year, i wont lie, star wars sucks as an mmo, and anyone who looks at it and isnt such a die hard star wars fan they arent blind can see it
finaly, the 2 games are COMPLETELY DIFFERENT GENRES
star wars fans and final fantasy type fans are 2 completely different types of people
people wanting a sci fi mmo arent gonna care about fantasy mmos and so on
I am playing the SWTOR beta this weekend and it is amazing. The quests and story line flow like a river of chocolate. I have been a fan of FF since Nintendo but I do not think XIV will see the success of XI due to the bad rep it has currently. It will have a decent fan base at launch but unless they have a Marketing Campaign that blows the neighsayers away it will peak at launch. Most of the people I talk to at my local video game store do not even care that XIV is even being rebuilt even after I explain to them all of the changes being made.
evert fantasy game has some type of furry creature in the game, wether or not you play it
the fact is, its still fantasy as opposed to sci fi
not everyone wants to run around with futuristic weapons, they want the fantasy setting
same thing goes for super hero and non fiction type games, we dont want realism and real life, or superheroes either
we want fantasy