Considering it gives *none* ATM, anything over 1 xp is more than double.
Also will give gear apparently. Hopefully nothing unique looking.
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Why, if you have the expansion, would you want to level in the older zones when you have access to the new zones? Also the amount of XP needed will scale higher from 50-60. So could as easily take 100,000s of mobs in the 2.x zones to even get to 51, then xp from mobs will be less as you level requiring exponentially more kills.
For us that's true but I meant MSQ is giving double for anyone behind in ARR whose on quest lines that give EXP. :p
We still got stuff like challenge logs, leves, MSQ, maybe hunting logs, continuations of class quests if I remember correctly, new dungeons, new fates, maybe hunts will give EXP too(?)
Basically a tonnnnnnn of things we can do for our mains again~ (Personally I am pretty excited by this fact.)
We might know other small pieces HW information tonight but it may not contain certain details like leveling. At 7:30 PDT on the 16th the prelim notes are being read for JP players so we may end up having them released for us as well.
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All the people saying they want to finish ARR content before expac. Well.....you better hope coil is lvl synced or be prepared to be booted by lvl 60's doing it for glamours.
Every single subscription MMO ever created since the creation of the genre? Seriously, are you new to mmo's?
I was really heavy on finishing T13 before HW, but then i realized...why do i even care? Dreadwyrm will be obsolete the moment i step into Ishgard and see "Lv52" requirement gear.
There's no real reason for someone who isn't level 50 to purchase heavensward, and there is zeerooo reason to believe SE will ever allow you to "buy" level 50. This game takes its story pretty seriously.
On the contrary, T13 is my only goal left for this game. You're right, the gear won't matter, and that's not what I'm worried about. I just want the closure. Unless they do something like remove Echo, increase ilvl, add a difficultly tier, etc, no one will do BC at all anymore. And that's unfortunate, because there are some legitimately good fights in there.
My point is, I want to beat it while it matters. Then I can say I'm done for real. Granted, if I don't clear it in the next 72ish hours...I'm still dropping XD
To her credit, she's probably new to themepark MMO's. FFXI was not like this. EQ and GW (the original, not 2) were not like this. It's an older style.
That wouldnt be because Rise of Zilart was part of the original release outside japan now was it?
EQ1 WAS like this. No lvl 60 without Kunark.
GW never raised the lvl cap after the original release. The new skills could not be accessed without the expansions either.
Azrael, how much advantage will Dreadwyrm gear give over Demon or Ironworks gear, which I would assume anyone able to even contemplate T13 must be wearing?
I think you're just upset the fact that you can't continue craft without buying an expansion and things are gated by it.
You already knew you couldn't without it and you just felt like complaining here.
It's called an expansion for a reason. Seriously, we're all excited but you're so negative. If you don't like the game and it's direction, fine,
but don't ruin everyone else's fun with your doom and gloom. Jesus.
Just seems the OP likes nothing here. Not the game nor the staff or anythign else. YP has done a ton to get this game going in the right direction since he took over but clearly his history here means nothing to some people who want to act like he was involved in all these other games they are complaining about"
This thread has a lot of arguing, and in 3 days all of the misinformation/conjecture will be put to rest.
It's hard to even comment on some of the ridiculous things being said in here with no sources and a complete misunderstanding of what is happening with heavensward xpac.
A clear way to think about it is this.
If you don't buy HWard then your game experience literally will not change.
You will be playing ARR. We will all be playing HW. End thread.
In WoW prior to any expansion, it was not very likely that any player was going to reach current level cap before getting to the end content zone of the current expansion.
Also, while you 'could' gain exp in the 'old' areas, after an expansion, the exp given was so miniscule that it was just ridiculous to even try, instead of going to the new areas where exp was practically thrown at you in barrels. Plus the questing greens in new areas were equal to or better than the raiding gear from the previous expansion.
WoW also did not have a specific laid out storyline we HAD to follow like ARR does.
Those of us who are currently 50 have been so for ages and have done over 100 MSQ gaining NO EXP whatsoever throughout those, as well as Coils, hundreds of CT runs and roulettes with NO EXP.
It would be an insult to allow anyone to remain in the old content and suddenly begin leveling up on those same activities we got nada for, potentially placing them at level 60 before setting foot on Ishgardian soil where they could then faceroll all the new 51-57 zones which those-of-us-who entered-at-lowly-50 will struggle through.
NAY, I say, no exp gain for ARR level 50 content! We didn't get it so neither should anyone else!
I see it as just the opposite. People who are sticking with ARR alone and not getting HW have no content for which being above level 50 would be beneficial. Keeping their level cap where it is allows them to stay at the level where their highest content is. If the level cap was unlocked for everyone, but only those getting Heavensward had any level 51-60 content, then soon those with ARR alone would end up out-leveling everything they have available to play. What you're asking for would pretty much destroy the game for everyone not getting HW.
Now here you're combining two different issues, as in this case you appear to be discussing people who DO have Heavensward and all its content as well as its level 60 level cap. We don't know yet what incentives SE is adding to get them to continue running ARR's dungeons, so it seems a little premature to say there isn't going to be any. We do know there will be an initial period where they don't get XP for level 50 dungeons, but then later they will. (It was a little unclear, though, whether that just referred to an XP completion reward or whether it also includes mob-kill XP while there.)
Did you not see the cute AF gear for summoner!!!??
http://www.rpgfan.com/news/pictures2...v_summoner.jpg
(couldn't find it in good quality sorry :C)
i don't think people would complain about radically differnet content as long as it is an addition to the existing game and its history, its no contradiction in my oppinion,
well "too little content. ofc ppl complain. They pay for it why shouldnt they.
Too much content? (lol)i really doubt that will ever happen, so nobody is going to complain there... id love to see an expansion with overwhelming content...
so far HW does seem like 2.0 with a new lvl cap, flying mounts , same gear treadmill, and airship content that, reading the patchnotes seems like "send the ship instead of the retainer to bring something back".
I really do hope they break out of that pattern, if not then it seems like one of the most boring content updates ive seen in the mmos ive played so far.
they have to get back to creative content with a nice graphic engine around it.... not just graphics then do some half ass cutszenes with 30% voiceacting (never seen that before anywhere on a title of that size), shallow linear content and same systems over and over... but well. let's see, i doubt but i DO hope that im mistaken :)