Originally Posted by
Xhominid
Now that's trying too hard.
If that's the case then why is suddenly MMOs allowing this sort of thing then? Who truly benefits? I seriously doubt it's the RMT companies considering they are getting nothing from any of that. I see the players actually benefiting since they can buy things with gil that they don't want to with real money. And the economy isn't tanking either from that since for obvious reasons, there isn't enough people in the game to want a bracelet that badly to begin with.
Those definitions of RMT is flawed because they are basically delving deep into the most literal terms of the trade, which you can say the same thing about an Expansion and a Cash Shop and how much they are the same. Again, go actually play the games where you can buy Cash Shop items with Gold(TERA, Dungeon Fighter Online) and trust me, DFO's main reason for tanking was for absolute lack of control against RMT'ers, TERA's economy has been fine for years.