Do you mean that running from point A to point B instead of standing up and waiting 3 minutes in place is a "challenge"?
If you're running leves at a lower level and you don't have raise available it adds to the overall complication. You die... you have to run from the camp back to your party and there is a pause in being able to move forward. I remember playing FFXI and even when raise was at level 25 you had the annoying challenge of getting a raise from the area or having to go back to your home point... As annoying as it is it adds to the challenge of I have to stop and get back to my party/leve/whatever. If everything was at a convenience and there was no challenge, even if that challenge is having to go from point A to point B, then things become boring knowing there is always that convenience, especially that early in the game.